global _MG = { AMMOCAB_north_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1107.250, 656.250, 331.750), Range = 1250, TeamAvailability = 6, }, AMMOCAB_south_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-155.250, -1218.500, 36.750), Range = 1250, TeamAvailability = 6, }, AMMOCAB_south_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(2941.375, 570.375, 34.375), Range = 1250, TagName = "south_ammocabinet", TeamAvailability = 6, }, ARTILLERY_S_axis_mainpath_1 = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(-12.928, -740.154, 7.125), }, BUILD_Assault_Ramp = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-2606.438, 2558.938, 47.188), TagName = "Assault Ramp", TeamAvailability = 4, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2576.000, -1769.000, 58.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Truck = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Position = Vec3(-155.750, -2317.250, 41.000), TeamAvailability = 4, }, CALLARTILLERY_axis_mainpath = { GoalType = "CALLARTILLERY", MinRadius = 32, Position = Vec3(59.079, 1851.546, 2.845), }, CAPPOINT_9 = { GoalType = "CapPoint", Position = Vec3(-302.875, -2314.332, 4.125), Radius = 35, }, DEFEND_axis_point_1 = { AimVectors = { [0] = Vec3(0.448, -0.875, -0.182), }, GoalType = "Defend", GroupName = "axis_point", MaxCampTime = 999, MinCampTime = 999, MinRadius = 32, Position = Vec3(-625.670, 464.044, 368.680), Radius = 15, Stance = "crouch", }, DEFEND_axis_point_2 = { AimVectors = { [0] = Vec3(0.307, -0.926, -0.220), }, GoalType = "Defend", MaxCampTime = 999, MinCampTime = 999, Position = Vec3(-467.399, 465.861, 367.772), Radius = 20, Stance = "crouch", TeamAvailability = 2, }, ESCORT_truck = { GoalType = "ESCORT", MinRadius = 32, Offsets = { [0] = Vec3(14.045, -161.625, -34.375), [1] = Vec3(-76.125, -8.402, -34.375), [2] = Vec3(76.125, -3.897, -34.375), [3] = Vec3(0.166, 161.626, -34.375), }, Position = Vec3(-234.901, -2317.374, 5.125), Vehicle = "MOVER_truck", }, FLAG_axis_gold = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-240.000, 2416.000, 329.125), TeamAvailability = 4, }, HEALTHCAB_south_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-291.250, -1218.500, 35.625), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_south_healthcabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(2941.375, 706.375, 33.250), Range = 1250, TagName = "south_healthcabinet", TeamAvailability = 6, }, MOUNTMG42_177 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 45, MinCampTime = 15, Position = Vec3(177.121, 1941.510, 71.500), TagName = "", TeamAvailability = 6, }, MOUNTMG42_18 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 45, MinCampTime = 15, Position = Vec3(185.855, -1195.880, 73.500), TagName = "", TeamAvailability = 6, }, MOUNTMG42_97 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 45, MinCampTime = 15, Position = Vec3(-1763.270, 2474.500, 365.500), TagName = "", TeamAvailability = 6, }, MOVER_truck = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-464.500, -2321.000, 62.500), TeamAvailability = 4, }, PLANT_Assault_Ramp = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-2186.500, 2657.125, 144.008), TagName = "Assault Ramp", TeamAvailability = 2, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(2605.500, -1766.000, 58.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_East_Axis_Gate = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(1387.500, -355.750, 82.625), TagName = "East Axis Gate", TeamAvailability = 4, }, PLANT_Wall = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-812.000, 2597.000, 340.000), TeamAvailability = 4, }, PLANT_West_Axis_Gate = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1164.813, 927.000, 89.438), TagName = "West Axis Gate", TeamAvailability = 4, }, REPAIRMG42_177 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(177.121, 1941.510, 71.500), TagName = "", TeamAvailability = 6, }, REPAIRMG42_18 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(185.855, -1195.880, 73.500), TagName = "", TeamAvailability = 6, }, REPAIRMG42_97 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1763.270, 2474.500, 365.500), TagName = "", TeamAvailability = 6, }, SNIPE_allies_1 = { AimVectors = { [0] = Vec3(0.560, 0.828, -0.018), [1] = Vec3(0.268, 0.963, -0.013), }, GoalType = "Snipe", GroupName = "SNIPE_allies", MaxCampTime = 999, MinCampTime = 120, MinRadius = 32, Position = Vec3(-2798.241, -2966.364, 411.833), Radius = 32, Stance = "crouch", }, SNIPE_axis_1 = { AimVectors = { [0] = Vec3(0.163, -0.987, 0.012), }, GoalType = "Snipe", GroupName = "SNIPE_axis", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-144.851, 1780.558, 1.750), Radius = 20, Stance = "crouch", }, SNIPE_axis_2 = { AimVectors = { [0] = Vec3(0.132, -0.983, -0.130), }, GoalType = "Snipe", GroupName = "SNIPE_axis", MaxCampTime = 120, MinCampTime = 30, MinRadius = 32, Position = Vec3(-156.738, 1802.727, 147.375), Radius = 32, Stance = "crouch", TagName = "axis_snipe2", }, Version = 1, };