global _MG = { AMMOCAB_hutammocab = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(553.000, 572.000, -778.000), Range = 1000, TeamAvailability = 6, }, ATTACK_cap1 = { AimVectors = { [0] = Vec3(-0.827, -0.551, -0.115), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 15, MinRadius = 32, Position = Vec3(821.874, 877.875, -180.875), Stance = "crouch", }, ATTACK_cap2 = { AimVectors = { [0] = Vec3(-1.000, -0.014, -0.000), [1] = Vec3(-0.111, -0.994, -0.012), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 18, MinRadius = 32, Position = Vec3(836.932, 573.946, -183.383), Stance = "crouch", }, ATTACK_cap3 = { AimVectors = { [0] = Vec3(-0.474, -0.880, 0.021), [1] = Vec3(0.523, -0.852, -0.019), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 18, MinRadius = 32, Position = Vec3(196.361, 877.613, -186.639), }, ATTACK_cap4 = { AimVectors = { [0] = Vec3(0.217, -0.975, -0.052), [1] = Vec3(-0.758, 0.652, 0.035), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 16, MinRadius = 32, Position = Vec3(169.197, 426.127, -176.875), Stance = "crouch", }, ATTACK_docs1 = { AimVectors = { [0] = Vec3(0.978, 0.197, 0.071), [1] = Vec3(0.141, 0.990, -0.019), }, GoalType = "Attack", MaxCampTime = 36, MinCampTime = 19, MinRadius = 32, Position = Vec3(1650.126, -2430.094, -1074.875), }, ATTACK_docs2 = { AimVectors = { [0] = Vec3(0.569, -0.822, 0.031), }, GoalType = "Attack", MaxCampTime = 36, MinCampTime = 19, MinRadius = 32, Position = Vec3(2073.146, -1326.125, -1074.875), Stance = "crouch", }, ATTACK_docs3 = { AimVectors = { [0] = Vec3(0.732, -0.674, -0.102), [1] = Vec3(-0.997, -0.061, 0.050), }, GoalType = "Attack", MaxCampTime = 36, MinCampTime = 19, MinRadius = 32, Position = Vec3(2079.190, -1810.126, -1064.875), }, ATTACK_docs4 = { AimVectors = { [0] = Vec3(0.972, 0.225, -0.067), [1] = Vec3(-0.471, 0.880, 0.063), }, GoalType = "Attack", MaxCampTime = 36, MinCampTime = 13, MinRadius = 32, Position = Vec3(2021.125, -2431.440, -1074.875), Stance = "crouch", }, ATTACK_gun1 = { AimVectors = { [0] = Vec3(0.643, -0.765, -0.048), [1] = Vec3(0.010, -1.000, 0.017), }, GoalType = "Attack", MaxCampTime = 36, MinCampTime = 19, MinRadius = 32, Position = Vec3(-1374.392, -1403.541, -1034.875), Stance = "crouch", }, ATTACK_gun2 = { AimVectors = { [0] = Vec3(-0.313, -0.949, -0.025), }, GoalType = "Attack", MaxCampTime = 36, MinCampTime = 19, MinRadius = 32, Position = Vec3(-1035.869, -1312.544, -1034.875), Stance = "crouch", }, ATTACK_gun3 = { AimVectors = { [0] = Vec3(-0.422, -0.906, 0.029), }, GoalType = "Attack", MaxCampTime = 36, MinCampTime = 19, MinRadius = 32, Position = Vec3(-707.562, -1347.551, -1034.875), Stance = "crouch", }, ATTACK_gun4 = { AimVectors = { [0] = Vec3(-0.116, -0.991, 0.065), [1] = Vec3(0.654, -0.756, 0.027), }, GoalType = "Attack", MaxCampTime = 36, MinCampTime = 15, MinRadius = 32, Position = Vec3(-903.134, -1468.983, -1034.875), Stance = "crouch", }, ATTACK_key1 = { AimVectors = { [0] = Vec3(-0.157, 0.988, 0.008), [1] = Vec3(-0.996, 0.085, 0.037), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 15, MinRadius = 32, Position = Vec3(1210.722, 1683.305, -184.875), }, ATTACK_key2 = { AimVectors = { [0] = Vec3(0.804, 0.594, -0.021), [1] = Vec3(-0.277, 0.961, -0.025), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 15, MinRadius = 32, Position = Vec3(737.675, 1706.791, -184.875), }, ATTACK_key3 = { AimVectors = { [0] = Vec3(0.497, 0.866, -0.048), [1] = Vec3(-0.414, 0.908, 0.067), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 15, MinRadius = 32, Position = Vec3(961.968, 1857.187, -184.875), }, ATTACK_key4 = { AimVectors = { [0] = Vec3(-0.786, 0.617, -0.033), [1] = Vec3(-0.926, -0.377, 0.010), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 10, MinRadius = 32, Position = Vec3(1221.875, 2021.710, -184.875), Stance = "crouch", }, ATTACK_key5 = { AimVectors = { [0] = Vec3(0.990, 0.140, -0.010), [1] = Vec3(0.161, 0.987, 0.013), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 10, MinRadius = 32, Position = Vec3(566.126, 1950.759, -184.875), Stance = "crouch", }, ATTACK_trans1 = { AimVectors = { [0] = Vec3(0.678, -0.735, -0.012), }, GoalType = "Attack", MaxCampTime = 36, MinCampTime = 17, MinRadius = 32, Position = Vec3(-810.506, -2578.590, -1034.875), }, ATTACK_trans2 = { AimVectors = { [0] = Vec3(0.569, 0.822, -0.027), [1] = Vec3(-0.684, 0.729, 0.010), }, GoalType = "Attack", MaxCampTime = 36, MinCampTime = 17, MinRadius = 32, Position = Vec3(-315.049, -3245.873, -1050.875), Stance = "crouch", }, ATTACK_trans3 = { AimVectors = { [0] = Vec3(0.993, -0.121, 0.008), [1] = Vec3(-0.740, -0.672, 0.042), }, GoalType = "Attack", MaxCampTime = 36, MinCampTime = 17, MinRadius = 32, Position = Vec3(-489.675, -2759.441, -1050.875), Stance = "crouch", }, ATTACK_trans4 = { AimVectors = { [0] = Vec3(0.958, 0.266, -0.109), [1] = Vec3(0.202, 0.979, -0.029), }, GoalType = "Attack", MaxCampTime = 36, MinCampTime = 17, MinRadius = 32, Position = Vec3(-1093.121, -3046.854, -1050.875), Stance = "crouch", }, BUILD_Allied_CP = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-60.000, 508.000, -748.000), TagName = "Allied CP", TeamAvailability = 4, }, BUILD_Anti_Tank_Gun = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Position = Vec3(-925.000, -1872.000, -968.000), TagName = "Anti_Tank Gun", TeamAvailability = 4, }, CAMP_cap1 = { AimVectors = { [0] = Vec3(0.160, 0.987, 0.008), [1] = Vec3(-0.432, 0.902, 0.004), }, GoalType = "CAMP", MaxCampTime = 40, MinCampTime = 16, MinRadius = 32, Position = Vec3(288.979, -62.874, -176.875), Stance = "crouch", }, CAMP_cap2 = { AimVectors = { [0] = Vec3(0.875, 0.469, -0.119), [1] = Vec3(-0.038, 0.996, -0.084), }, GoalType = "CAMP", MaxCampTime = 40, MinCampTime = 16, MinRadius = 32, Position = Vec3(-37.874, 417.714, -184.875), }, CAMP_cap3 = { AimVectors = { [0] = Vec3(0.998, 0.064, -0.010), [1] = Vec3(0.854, 0.519, 0.008), }, GoalType = "CAMP", MaxCampTime = 40, MinCampTime = 18, MinRadius = 32, Position = Vec3(-354.312, 583.007, -178.540), }, CAMP_cap4 = { AimVectors = { [0] = Vec3(0.515, -0.857, 0.025), [1] = Vec3(0.991, -0.135, 0.010), }, GoalType = "CAMP", MaxCampTime = 40, MinCampTime = 18, MinRadius = 32, Position = Vec3(-77.875, 877.874, -175.836), }, CAMP_cap5 = { AimVectors = { [0] = Vec3(0.275, -0.920, -0.280), }, GoalType = "CAMP", MaxCampTime = 60, MinCampTime = 40, MinRadius = 32, Position = Vec3(80.286, 930.126, 15.125), }, CAMP_cap6 = { AimVectors = { [0] = Vec3(-0.102, -0.942, -0.321), }, GoalType = "CAMP", MaxCampTime = 60, MinCampTime = 40, MinRadius = 32, Position = Vec3(357.455, 930.126, 15.125), }, CAMP_cap7 = { AimVectors = { [0] = Vec3(-0.300, -0.904, -0.306), }, GoalType = "CAMP", MaxCampTime = 60, MinCampTime = 40, MinRadius = 32, Position = Vec3(612.202, 930.126, 15.125), }, CAMP_docs1 = { AimVectors = { [0] = Vec3(-0.887, 0.462, -0.010), [1] = Vec3(-0.119, 0.993, 0.010), }, GoalType = "CAMP", MaxCampTime = 36, MinCampTime = 15, MinRadius = 32, Position = Vec3(2467.863, -2441.875, -1074.875), }, CAMP_docs2 = { AimVectors = { [0] = Vec3(-0.338, 0.940, 0.048), [1] = Vec3(-1.000, 0.014, 0.006), [2] = Vec3(-0.341, -0.940, 0.027), }, GoalType = "CAMP", MaxCampTime = 36, MinCampTime = 15, MinRadius = 32, Position = Vec3(2475.165, -1884.451, -1074.875), Stance = "crouch", }, CAMP_docs3 = { AimVectors = { [0] = Vec3(-0.931, 0.364, -0.031), [1] = Vec3(-0.239, -0.971, 0.008), }, GoalType = "CAMP", MaxCampTime = 36, MinCampTime = 15, MinRadius = 32, Position = Vec3(2470.434, -1393.141, -1074.875), }, CAMP_docs4 = { AimVectors = { [0] = Vec3(0.550, 0.831, 0.077), [1] = Vec3(0.835, -0.550, 0.015), }, GoalType = "CAMP", MaxCampTime = 36, MinCampTime = 19, MinRadius = 32, Position = Vec3(1658.380, -2106.287, -1074.875), Stance = "crouch", }, CAMP_gun1 = { AimVectors = { [0] = Vec3(0.721, 0.692, 0.044), }, GoalType = "CAMP", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Position = Vec3(-1389.045, -2109.324, -1034.875), Stance = "crouch", }, CAMP_gun2 = { AimVectors = { [0] = Vec3(0.257, 0.966, 0.021), }, GoalType = "CAMP", MaxCampTime = 40, MinCampTime = 19, MinRadius = 32, Position = Vec3(-1305.784, -2563.843, -1034.875), Stance = "crouch", }, CAMP_gun3 = { AimVectors = { [0] = Vec3(-0.047, 0.999, 0.025), [1] = Vec3(-0.888, 0.460, -0.008), }, GoalType = "CAMP", MaxCampTime = 40, MinCampTime = 19, MinRadius = 32, Position = Vec3(-552.905, -2404.427, -1034.875), }, CAMP_gun4 = { AimVectors = { [0] = Vec3(-0.898, -0.440, -0.023), [1] = Vec3(-0.362, -0.931, -0.038), }, GoalType = "CAMP", MaxCampTime = 40, MinCampTime = 19, MinRadius = 32, Position = Vec3(-395.609, -1394.125, -1034.875), Stance = "crouch", }, CAMP_key1 = { AimVectors = { [0] = Vec3(0.084, -0.994, 0.065), [1] = Vec3(0.385, -0.923, 0.002), }, GoalType = "CAMP", MaxCampTime = 45, MinCampTime = 10, MinRadius = 32, Position = Vec3(782.163, 2555.231, -184.875), Stance = "crouch", }, CAMP_key2 = { AimVectors = { [0] = Vec3(0.357, -0.934, 0.029), [1] = Vec3(0.934, -0.357, 0.025), }, GoalType = "CAMP", MaxCampTime = 45, MinCampTime = 14, MinRadius = 32, Position = Vec3(566.126, 2463.407, -184.875), Stance = "crouch", }, CAMP_key3 = { AimVectors = { [0] = Vec3(-0.420, -0.907, 0.031), [1] = Vec3(-0.113, -0.993, 0.021), }, GoalType = "CAMP", MaxCampTime = 45, MinCampTime = 17, MinRadius = 32, Position = Vec3(1210.013, 2492.993, -184.875), Stance = "crouch", }, CAMP_key4 = { AimVectors = { [0] = Vec3(0.075, -0.994, 0.075), }, GoalType = "CAMP", MaxCampTime = 45, MinCampTime = 17, MinRadius = 32, Position = Vec3(955.834, 1970.126, -184.875), }, CAMP_key5 = { AimVectors = { [0] = Vec3(-0.203, -0.979, 0.023), [1] = Vec3(0.120, -0.992, 0.031), }, GoalType = "CAMP", MaxCampTime = 45, MinCampTime = 17, MinRadius = 32, Position = Vec3(1041.873, 2427.434, -184.875), Stance = "crouch", }, CAMP_switch = { AimVectors = { [0] = Vec3(-0.496, 0.832, -0.247), [1] = Vec3(-0.737, 0.564, -0.373), }, GoalType = "CAMP", MaxCampTime = 60, MinCampTime = 40, MinRadius = 32, Position = Vec3(-748.688, -2714.125, -818.875), }, CAMP_trans1 = { AimVectors = { [0] = Vec3(-0.375, 0.925, 0.061), }, GoalType = "CAMP", MaxCampTime = 36, MinCampTime = 13, MinRadius = 32, Position = Vec3(205.873, -3212.656, -1050.875), Stance = "crouch", }, CAMP_trans2 = { AimVectors = { [0] = Vec3(0.921, -0.390, -0.010), [1] = Vec3(-0.996, -0.093, -0.006), }, GoalType = "CAMP", MaxCampTime = 36, MinCampTime = 13, MinRadius = 32, Position = Vec3(-113.790, -2813.235, -1050.875), Stance = "crouch", }, CAMP_trans3 = { AimVectors = { [0] = Vec3(0.693, 0.720, 0.042), [1] = Vec3(0.844, -0.536, 0.008), }, GoalType = "CAMP", MaxCampTime = 36, MinCampTime = 13, MinRadius = 32, Position = Vec3(-892.802, -2832.042, -1050.875), }, CAMP_trans4 = { AimVectors = { [0] = Vec3(0.966, 0.260, -0.000), [1] = Vec3(0.215, 0.976, 0.038), }, GoalType = "CAMP", MaxCampTime = 36, MinCampTime = 17, MinRadius = 32, Position = Vec3(-905.615, -3172.532, -1050.875), }, CAPPOINT_139 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(442.210, 14.142, -184.875), TagName = "", }, CAPPOINT_transmitter = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(-260.564, -2814.125, -1050.875), }, FLAG_documents = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(2446.000, -2216.000, -1041.875), TeamAvailability = 4, }, FLAG_keycard_flag = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(1140.000, 2202.000, -151.875), TeamAvailability = 4, }, HEALTHCAB_huthpcab = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(553.000, 512.000, -778.000), Range = 1000, TeamAvailability = 6, }, PLANTMINE_1 = { GoalType = "PLANTMINE", Position = Vec3(697.586, -2979.780, -1072.440), }, PLANTMINE_10 = { GoalType = "PLANTMINE", Position = Vec3(1255.557, -2877.150, -1080.875), }, PLANTMINE_2 = { GoalType = "PLANTMINE", Position = Vec3(835.334, -3022.217, -1078.915), }, PLANTMINE_3 = { GoalType = "PLANTMINE", Position = Vec3(629.715, -2972.043, -1067.449), }, PLANTMINE_4 = { GoalType = "PLANTMINE", Position = Vec3(684.203, -3053.854, -1071.604), }, PLANTMINE_5 = { GoalType = "PLANTMINE", Position = Vec3(1523.359, -913.811, -1029.953), }, PLANTMINE_6 = { GoalType = "PLANTMINE", Position = Vec3(1453.246, -1538.157, -1076.875), }, PLANTMINE_7 = { GoalType = "PLANTMINE", Position = Vec3(-214.960, -1997.666, -1052.643), }, PLANTMINE_8 = { GoalType = "PLANTMINE", Position = Vec3(-218.761, -1821.593, -1052.286), }, PLANTMINE_9 = { GoalType = "PLANTMINE", Position = Vec3(127.091, -1077.581, -999.827), }, PLANT_Allied_CP = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-76.500, 509.500, -766.000), TagName = "Allied CP", TeamAvailability = 2, }, PLANT_Anti_Tank_Gun = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-944.000, -1873.000, -1003.500), TagName = "Anti_Tank Gun", TeamAvailability = 2, }, ROUTE_1 = { GoalType = "ROUTE", Position = Vec3(-422.819, 431.861, 279.125), Radius = 400, }, ROUTE_107 = { GoalType = "ROUTE", Position = Vec3(148.387, 1174.809, 15.125), Radius = 50, }, ROUTE_11 = { GoalType = "ROUTE", Position = Vec3(1077.498, 136.995, 131.125), Radius = 100, TagName = "", }, ROUTE_113 = { GoalType = "ROUTE", Position = Vec3(877.825, 1229.992, 13.125), Radius = 50, }, ROUTE_133 = { GoalType = "ROUTE", Position = Vec3(277.819, 500.451, -176.875), Radius = 32, }, ROUTE_15 = { GoalType = "ROUTE", Position = Vec3(1935.970, 281.716, 39.125), Radius = 100, TagName = "", }, ROUTE_180 = { GoalType = "ROUTE", Position = Vec3(-810.078, -2204.923, -1034.875), Radius = 32, }, ROUTE_19 = { GoalType = "ROUTE", Position = Vec3(1342.920, 151.405, -56.875), Radius = 50, TagName = "", }, ROUTE_200 = { GoalType = "ROUTE", Position = Vec3(-486.593, -1221.114, -1034.875), Radius = 32, }, ROUTE_206 = { GoalType = "ROUTE", Position = Vec3(275.566, -1137.078, -1006.961), Radius = 32, }, ROUTE_207 = { GoalType = "ROUTE", Position = Vec3(658.735, -1109.787, -957.680), Radius = 55, }, ROUTE_210 = { GoalType = "ROUTE", Position = Vec3(1271.902, -926.106, -1062.180), Radius = 32, }, ROUTE_22 = { GoalType = "ROUTE", Position = Vec3(1162.454, 733.024, -56.875), Radius = 50, TagName = "", }, ROUTE_235 = { GoalType = "ROUTE", Position = Vec3(-112.661, -2054.193, -1062.234), Radius = 55, }, ROUTE_259 = { GoalType = "ROUTE", Position = Vec3(-327.677, -3728.070, -890.875), Radius = 300, TagName = "", }, ROUTE_269 = { GoalType = "ROUTE", Position = Vec3(557.407, -2982.153, -1050.875), Radius = 55, }, ROUTE_27 = { GoalType = "ROUTE", Position = Vec3(1091.464, -245.354, -148.875), Radius = 50, TagName = "", }, ROUTE_272 = { GoalType = "ROUTE", Position = Vec3(1309.871, -2874.084, -1080.875), Radius = 55, }, ROUTE_276 = { GoalType = "ROUTE", Position = Vec3(2048.224, -2861.931, -1020.875), Radius = 55, }, ROUTE_285 = { GoalType = "ROUTE", Position = Vec3(2452.640, -2204.072, -1042.875), Radius = 255, }, ROUTE_303 = { GoalType = "ROUTE", Position = Vec3(-300.397, 779.381, -184.875), Radius = 50, }, ROUTE_308 = { GoalType = "ROUTE", Position = Vec3(973.546, 783.234, -240.801), Radius = 32, TagName = "", }, ROUTE_319 = { GoalType = "ROUTE", Position = Vec3(962.896, 346.629, -240.801), Radius = 32, TagName = "", }, ROUTE_321 = { GoalType = "ROUTE", Position = Vec3(401.109, 1332.751, -184.875), Radius = 50, }, ROUTE_33 = { GoalType = "ROUTE", Position = Vec3(761.514, 789.627, -190.267), Radius = 32, TagName = "", }, ROUTE_330 = { GoalType = "ROUTE", Position = Vec3(1137.492, 2213.917, -152.875), Radius = 275, }, ROUTE_341 = { GoalType = "ROUTE", Position = Vec3(193.543, 2038.235, -191.005), Radius = 50, }, ROUTE_346 = { GoalType = "ROUTE", Position = Vec3(1143.817, 1543.889, -192.485), Radius = 50, }, ROUTE_36 = { GoalType = "ROUTE", Position = Vec3(173.854, 816.596, -192.875), Radius = 32, TagName = "", }, ROUTE_40 = { GoalType = "ROUTE", Position = Vec3(-12.463, 93.214, -184.875), Radius = 50, TagName = "", }, ROUTE_451 = { GoalType = "ROUTE", Position = Vec3(2204.030, -1080.490, -1074.875), Radius = 32, }, ROUTE_453 = { GoalType = "ROUTE", Position = Vec3(1918.540, -882.852, -1020.875), Radius = 55, }, ROUTE_48 = { GoalType = "ROUTE", Position = Vec3(-113.249, 115.165, 43.125), Radius = 50, TagName = "", }, ROUTE_556 = { GoalType = "ROUTE", Position = Vec3(-632.236, -2364.856, -1034.875), Radius = 32, }, ROUTE_56 = { GoalType = "ROUTE", Position = Vec3(1332.343, 1217.526, -112.875), Radius = 50, TagName = "", }, ROUTE_560 = { GoalType = "ROUTE", Position = Vec3(-741.489, -2731.457, -1050.875), Radius = 32, }, ROUTE_570 = { GoalType = "ROUTE", Position = Vec3(2043.152, -1910.333, -1064.875), Radius = 55, }, ROUTE_589 = { GoalType = "ROUTE", Position = Vec3(1120.214, 546.047, 131.125), Radius = 50, TagName = "", }, ROUTE_60 = { GoalType = "ROUTE", Position = Vec3(1004.802, 1299.585, -192.875), Radius = 32, TagName = "", }, ROUTE_600 = { GoalType = "ROUTE", Position = Vec3(1171.489, -1584.009, -1070.870), Radius = 55, }, ROUTE_609 = { GoalType = "ROUTE", Position = Vec3(744.278, -1811.147, -1077.464), Radius = 55, }, ROUTE_62 = { GoalType = "ROUTE", Position = Vec3(1112.221, 992.737, -192.875), Radius = 50, TagName = "", }, ROUTE_640 = { GoalType = "ROUTE", Position = Vec3(1038.252, -2825.650, -1080.805), Radius = 55, }, ROUTE_642 = { GoalType = "ROUTE", Position = Vec3(-402.829, -2819.724, -1050.875), Radius = 32, }, ROUTE_643 = { GoalType = "ROUTE", Position = Vec3(707.363, 1597.083, -192.761), Radius = 50, }, ROUTE_69 = { GoalType = "ROUTE", Position = Vec3(405.669, 1734.343, -192.875), Radius = 32, TagName = "", }, ROUTE_71 = { GoalType = "ROUTE", Position = Vec3(569.701, 1814.585, -184.875), Radius = 50, }, ROUTE_8 = { GoalType = "ROUTE", Position = Vec3(392.700, 163.772, 244.590), Radius = 50, TagName = "", }, ROUTE_94 = { GoalType = "ROUTE", Position = Vec3(-693.716, 2481.593, -184.707), Radius = 300, TagName = "", }, ROUTE_ax1 = { GoalType = "ROUTE", Position = Vec3(-330.523, -3682.395, -890.875), Radius = 300, }, ROUTE_cp = { GoalType = 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