global Map = { fenceConstructionScript_Built = function( trigger ) { Util.MapDebugPrint( "fenceConstructionScript_Built" ); }, rampConstructionScript_Built = function( trigger ) { Util.MapDebugPrint( "rampConstructionScript_Built" ); }, axis_compost_built_Built = function( trigger ) { Util.MapDebugPrint( "axis_compost_built_Built" ); }, allied_compost_built_Built = function( trigger ) { Util.MapDebugPrint( "allied_compost_built_Built" ); }, BoxC_Destroyed = function( trigger ) { Util.MapDebugPrint( "BoxC_Destroyed" ); }, BoxB_Destroyed = function( trigger ) { Util.MapDebugPrint( "BoxB_Destroyed" ); }, rampConstructionScript_Destroyed = function( trigger ) { Util.MapDebugPrint( "rampConstructionScript_Destroyed" ); }, dynoteamdoor_Destroyed = function( trigger ) { Util.MapDebugPrint( "dynoteamdoor_Destroyed" ); }, allied_compost_built_Destroyed = function( trigger ) { Util.MapDebugPrint( "allied_compost_built_Destroyed" ); }, axisGate_Destroyed = function( trigger ) { Util.MapDebugPrint( "axisGate_Destroyed" ); }, fenceConstructionScript_Destroyed = function( trigger ) { Util.MapDebugPrint( "fenceConstructionScript_Destroyed" ); }, BoxA_Destroyed = function( trigger ) { Util.MapDebugPrint( "BoxA_Destroyed" ); }, Allies_Capture_Flag = function( trigger ) { Util.MapDebugPrint( "Allies_Capture_Flag" ); }, Axis_Capture_Flag = function( trigger ) { Util.MapDebugPrint( "Axis_Capture_Flag" ); }, }; global OnMapLoad = function() { OnTrigger( "MISSING_STRING", Map.axis_compost_built_Built ); OnTrigger( "The axis have built the fence!", Map.fenceConstructionScript_Built ); OnTrigger( "MISSING_STRING", Map.rampConstructionScript_Built ); OnTrigger( "MISSING_STRING", Map.allied_compost_built_Built ); OnTrigger( "decoder_allies_entrance1_destroyed", Map.axisGate_Destroyed ); OnTrigger( "The axis have destroyed the ramp!", Map.rampConstructionScript_Destroyed ); OnTrigger( "MISSING_STRING", Map.allied_compost_built_Destroyed ); OnTrigger( "The allies have destroyed the fence!", Map.fenceConstructionScript_Destroyed ); OnTrigger( "MISSING_STRING", Map.BoxC_Destroyed ); OnTrigger( "MISSING_STRING", Map.BoxA_Destroyed ); OnTrigger( "MISSING_STRING", Map.BoxB_Destroyed ); OnTrigger( "MISSING_STRING", Map.dynoteamdoor_Destroyed ); OnTrigger( "MISSING_STRING", Map.Allies_Capture_Flag ); OnTrigger( "MISSING_STRING", Map.Axis_Capture_Flag ); Util.MapDebugPrint( "OnMapLoad" ); }; global OnBotJoin = function( bot ) { bot.TargetBreakableDist = 300.0; };