// Map script for Decrypted global Map = { doorsOpen = function() { SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_docs.*" ); Util.MapDebugPrint("doorsOpen!!!"); }, wallBlown = function() { SetAvailableMapGoals( TEAM.ALLIES, true, "ROUTE_brickwall" ); Util.MapDebugPrint("wallBlown!!!"); }, docsCaptured = function() { SetAvailableMapGoals( TEAM.ALLIES, true, "DEFEND_cappoint.*" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_cappoint.*" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_docs.*" ); Util.MapDebugPrint("docsCaptured!!!"); }, docsLost = function() { SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_cappoint.*" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_cappoint.*" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_docs.*" ); Util.MapDebugPrint("docsLost!!!"); }, }; global OnMapLoad = function() { OnTrigger( "mainwall_axis_breach", Map.doorsOpen ); OnTrigger( "Allies have blow the Brick Wall", Map.wallBlown ); OnTrigger( "Allies have stolen The Decripted Message!", Map.docsCaptured ); OnTrigger( "Flag returned documents!", Map.docsLost ); brickwall = GetGoal("PLANT_Brick_Wall"); if ( brickwall ) { brickwall.AddUsePoint( Vector3(1500, -1000, -80) ); brickwall.AddUsePoint( Vector3(1550, -1000, -80) ); } SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_.*" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_.*" ); SetGoalPriority( "CHECKPOINT_flag_script", 0.8 ); Util.SetGoalOffset( 20, 20, -130, "PLANT_Main_Doors" ); Util.SetMaxUsersInProgress( 3, "CHECKPOINT_.*" ); Util.SetMaxUsersInProgress( 3, "FLAG_.*" ); // *** ROUTES *** Maproutes = { FLAG_documents = { ROUTE_doors = { ROUTE_leftdoor = {}, ROUTE_rightdoor = {}, }, ROUTE_allied_spawn = { ROUTE_doors = { ROUTE_leftdoor = {}, ROUTE_rightdoor = {}, }, ROUTE_brickwall2 = { ROUTE_leftdoor = {}, ROUTE_rightdoor = {}, } }, ROUTE_forward_spawn = { ROUTE_leftdoor = {}, ROUTE_rightdoor = {}, } }, CAPPOINT_197 = { ROUTE_docs = { ROUTE_stairs = {}, ROUTE_brickwall = {}, } }, CHECKPOINT_flag_script = { ROUTE_allied_spawn = { ROUTE_stairs = {}, ROUTE_brickwall2 = {}, } }, }; Util.Routes(Maproutes); SetAvailableMapGoals( TEAM.ALLIES, false, "ROUTE_brickwall" ); Util.MapDebugPrint("Omni-bot map script for Decrypted executed."); }; global OnBotJoin = function( _bot ) { };