global _MG = { AMMOCAB_basement_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-228.000, -2013.000, -1121.000), TeamAvailability = 6, }, AMMOCAB_warehouse_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(284.000, -1629.000, -481.000), TeamAvailability = 6, }, ATTACK_Allies1 = { AimVectors = { [0] = Vec3(-0.845, -0.473, -0.249), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-3480.983, -1310.207, -667.672), Radius = 35, }, ATTACK_Allies10 = { AimVectors = { [0] = Vec3(0.734, -0.672, 0.097), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-4618.189, -786.125, -871.469), Radius = 35, }, ATTACK_Allies11 = { AimVectors = { [0] = Vec3(0.887, -0.412, 0.209), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-4343.684, -1309.965, -856.524), Radius = 25, }, ATTACK_Allies12 = { AimVectors = { [0] = Vec3(-0.555, 0.829, -0.070), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-3582.411, -2164.475, -703.880), Radius = 35, }, ATTACK_Allies13 = { AimVectors = { [0] = Vec3(0.480, 0.876, -0.046), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-6215.123, -1607.408, -800.053), Radius = 35, }, ATTACK_Allies14 = { AimVectors = { [0] = Vec3(0.171, 0.245, -0.954), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-6259.853, -1368.824, -751.239), Radius = 35, }, ATTACK_Allies15 = { AimVectors = { [0] = Vec3(0.948, 0.239, -0.210), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-6402.248, -1528.392, -708.660), Radius = 35, }, ATTACK_Allies16 = { AimVectors = { [0] = Vec3(0.701, -0.033, -0.712), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-5945.872, -674.158, -775.366), Radius = 25, }, ATTACK_Allies2 = { AimVectors = { [0] = Vec3(-0.569, -0.807, -0.158), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-3488.033, -1144.424, -670.492), Radius = 35, }, ATTACK_Allies3 = { AimVectors = { [0] = Vec3(0.967, 0.052, 0.251), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-4711.246, -1875.714, -998.936), Radius = 25, }, ATTACK_Allies4 = { AimVectors = { [0] = Vec3(0.961, -0.257, 0.100), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-5660.304, -1202.677, -963.854), Radius = 25, }, ATTACK_Allies5 = { AimVectors = { [0] = Vec3(0.423, -0.904, -0.059), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-5083.596, -733.875, -917.689), Radius = 25, }, ATTACK_Allies6 = { AimVectors = { [0] = Vec3(0.024, -0.980, -0.198), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-5000.383, -722.456, -912.357), Radius = 25, }, ATTACK_Allies7 = { AimVectors = { [0] = Vec3(0.525, -0.826, -0.204), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-4731.043, -733.874, -535.875), Radius = 25, }, ATTACK_Allies8 = { AimVectors = { [0] = Vec3(0.981, 0.190, 0.046), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-6158.702, -2242.423, -831.646), Radius = 25, }, ATTACK_Allies9 = { AimVectors = { [0] = Vec3(0.982, -0.054, 0.180), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-5413.443, -1638.126, -1032.760), Radius = 35, }, ATTACK_Axis1 = { AimVectors = { [0] = Vec3(-0.255, -0.966, -0.046), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(5889.149, 114.075, -1583.875), Radius = 25, }, ATTACK_Axis10 = { AimVectors = { [0] = Vec3(-0.047, -0.998, -0.043), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(6071.875, 157.850, -1583.875), Radius = 35, }, ATTACK_Axis11 = { AimVectors = { [0] = Vec3(0.182, 0.981, -0.063), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(5998.125, -405.875, -1583.875), Radius = 35, }, ATTACK_Axis12 = { AimVectors = { [0] = Vec3(-0.069, 0.993, -0.092), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(6072.736, -405.875, -1583.875), Radius = 35, }, ATTACK_Axis13 = { AimVectors = { [0] = Vec3(-0.614, -0.789, -0.004), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(6225.873, -669.875, -1583.875), Radius = 35, }, ATTACK_Axis14 = { AimVectors = { [0] = Vec3(0.367, -0.922, 0.124), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(6028.978, -669.872, -1583.875), Radius = 35, }, ATTACK_Axis15 = { AimVectors = { [0] = Vec3(-1.000, -0.009, -0.011), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(5971.298, -506.126, -1583.875), Radius = 35, }, ATTACK_Axis2 = { AimVectors = { [0] = Vec3(-0.999, 0.052, -0.003), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(5445.874, -877.875, -1583.670), Radius = 15, }, ATTACK_Axis3 = { AimVectors = { [0] = Vec3(-0.873, 0.458, -0.166), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(5879.054, -509.130, -1583.875), Radius = 25, }, ATTACK_Axis4 = { AimVectors = { [0] = Vec3(-1.000, 0.007, -0.004), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(5362.641, -388.463, -1583.875), Radius = 25, }, ATTACK_Axis6 = { AimVectors = { [0] = Vec3(0.008, -0.999, -0.043), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(5890.677, -386.977, -1583.875), Radius = 25, }, ATTACK_Axis7 = { AimVectors = { [0] = Vec3(0.017, -0.999, -0.036), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(5632.488, 130.108, -1583.875), Radius = 25, }, ATTACK_Axis8 = { AimVectors = { [0] = Vec3(0.021, -1.000, -0.018), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(5632.397, -135.204, -1583.875), Radius = 25, }, ATTACK_Axis9 = { AimVectors = { [0] = Vec3(0.295, -0.954, -0.063), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(5990.125, 157.874, -1583.875), Radius = 35, }, BUILD_Allied_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-8089.500, 5058.500, -920.500), TagName = "Allied Command Post", TeamAvailability = 4, }, BUILD_Axis_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(3482.500, 971.500, -1676.000), TagName = "Axis Command Post", TeamAvailability = 2, }, BUILD_Axis_sewer_barrier = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(4948.000, -2748.000, -2104.000), TagName = "Axis sewer barrier", TeamAvailability = 2, }, BUILD_Farmhouse_Barrier = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-6732.000, -28.000, -840.000), TagName = "Farmhouse Barrier", TeamAvailability = 4, }, CAPPOINT_MedicalBeds = { GoalType = "CapPoint", Position = Vec3(6139.214, 11.774, -1583.875), Radius = 25, TeamAvailability = 2, }, CAPPOINT_Truck = { GoalType = "CapPoint", Position = Vec3(-5265.875, -1557.276, -1032.497), Radius = 25, TeamAvailability = 4, }, CHECKPOINT_building_flag = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(864.000, -1506.000, -446.000), }, FLAG_goldbars1 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(5162.000, -3155.000, -1394.875), TeamAvailability = 4, }, FLAG_prisoner1 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-6064.000, -4264.000, -754.875), TeamAvailability = 2, }, HEALTHCAB_basement_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-95.000, -1845.000, -1121.000), TeamAvailability = 6, }, HEALTHCAB_warehouse_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(281.000, -1389.000, -481.000), TeamAvailability = 6, }, MOUNTMG42_1032 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-160.000, -1512.000, -180.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_1205 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(4904.000, -3480.000, -1340.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_239 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-2940.000, -684.000, -380.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_245 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-2940.000, -2308.000, -380.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_46 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-5980.000, -3680.000, -300.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_552 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(4904.000, -2696.000, -1340.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_588 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(5408.000, -2888.000, -572.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_644 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-652.000, -1983.000, -540.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_650 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-5952.000, -3672.000, -828.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_951 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-636.000, -1028.000, -540.000), TagName = "", TeamAvailability = 6, }, PLANT_Allied_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-8094.500, 5059.000, -922.000), TagName = "Allied Command Post", TeamAvailability = 2, }, PLANT_Axis_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(3486.000, 1000.500, -1676.000), TagName = "Axis Command Post", TeamAvailability = 4, }, PLANT_Axis_safe_door = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(5166.000, -3114.000, -1352.000), TagName = "Axis safe door", TeamAvailability = 4, }, PLANT_Axis_sewer_barrier = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(4733.000, -2814.000, -2092.000), TagName = "Axis sewer barrier", TeamAvailability = 4, }, PLANT_Farmhouse_Barrier = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-6741.995, -289.000, -821.000), TagName = "Farmhouse Barrier", TeamAvailability = 2, }, PLANT_cell_door = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-6250.000, -4493.500, -736.000), TagName = "cell door", TeamAvailability = 2, }, REPAIRMG42_1032 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-160.000, -1512.000, -180.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_1205 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(4904.000, -3480.000, -1340.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_239 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2940.000, -684.000, -380.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_245 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2940.000, -2308.000, -380.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_46 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-5980.000, -3680.000, -300.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_552 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(4904.000, -2696.000, -1340.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_588 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(5408.000, -2888.000, -572.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_644 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-652.000, -1983.000, -540.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_650 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-5952.000, -3672.000, -828.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_951 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-636.000, -1028.000, -540.000), TagName = "", TeamAvailability = 6, }, ROUTE_AlliedCPWay1 = { GoalType = "ROUTE", Position = Vec3(-5124.801, 906.206, -769.464), Radius = 25, }, ROUTE_AlliedCPWay2 = { GoalType = "ROUTE", Position = Vec3(-2407.606, 3458.561, -638.875), Radius = 25, }, ROUTE_AlliedFlag = { GoalType = "ROUTE", Position = Vec3(837.478, -1506.894, -506.877), Radius = 15, }, ROUTE_AlliedLeft1 = { GoalType = "ROUTE", Position = Vec3(-3016.768, -135.189, -479.875), Radius = 25, }, ROUTE_AlliedLeft2 = { GoalType = "ROUTE", Position = Vec3(1099.934, 647.244, -319.875), Radius = 25, }, ROUTE_AlliedMiddle1 = { GoalType = "ROUTE", Position = Vec3(-2715.885, -1257.537, -639.668), Radius = 35, }, ROUTE_AlliedMiddle2 = { GoalType = "ROUTE", Position = Vec3(343.786, -200.737, -511.875), Radius = 25, }, ROUTE_AlliedMiddle3 = { GoalType = "ROUTE", Position = Vec3(392.242, -2819.537, -511.875), Radius = 25, }, ROUTE_AlliedPrincipal = { GoalType = "ROUTE", Position = Vec3(-3536.174, -1745.431, -689.376), Radius = 25, }, ROUTE_AlliedRight1 = { GoalType = "ROUTE", Position = Vec3(-2993.575, -2865.656, -479.875), Radius = 25, }, ROUTE_AlliedRight2 = { GoalType = "ROUTE", Position = Vec3(378.341, -3345.223, -511.875), Radius = 25, }, ROUTE_AlliedSpawn1 = { GoalType = "ROUTE", Position = Vec3(-5725.878, -5261.078, -63.875), Radius = 400, }, ROUTE_AxisEscape1 = { GoalType = "ROUTE", Position = Vec3(-6850.079, -4911.978, -1159.788), Radius = 25, }, ROUTE_AxisEscape2 = { GoalType = "ROUTE", Position = Vec3(-6857.903, -292.089, -884.360), Radius = 25, }, ROUTE_AxisSafeDoor = { GoalType = "ROUTE", Position = Vec3(5396.258, -3087.125, -1399.875), Radius = 25, }, ROUTE_AxisSpawn1 = { GoalType = "ROUTE", Position = Vec3(6053.801, -3089.480, -611.875), Radius = 500, }, ROUTE_FarmhouseBarrier = { GoalType = "ROUTE", Position = Vec3(-6693.313, 47.506, -895.875), Radius = 25, }, ROUTE_GoldCrate = { GoalType = "ROUTE", Position = Vec3(5164.368, -3148.724, -1399.875), Radius = 15, }, ROUTE_Prisoner = { GoalType = "ROUTE", Position = Vec3(-6061.712, -4280.804, -759.875), Radius = 15, }, ROUTE_Sewer1 = { GoalType = "ROUTE", Position = Vec3(7194.727, -3393.854, -1407.875), Radius = 25, }, ROUTE_Sewer2 = { GoalType = "ROUTE", Position = Vec3(5846.159, -3117.873, -2159.759), Radius = 25, }, ROUTE_Sewer3 = { GoalType = "ROUTE", Position = Vec3(2607.429, -1572.021, -2127.875), Radius = 25, }, ROUTE_Sewer4 = { GoalType = "ROUTE", Position = Vec3(-68.146, -1351.585, -2095.875), Radius = 25, }, ROUTE_Sewer5 = { GoalType = "ROUTE", Position = Vec3(-1529.372, 762.119, -2175.875), Radius = 25, }, ROUTE_Sewer6 = { GoalType = "ROUTE", Position = Vec3(-1972.538, 3280.317, -2243.030), Radius = 25, }, ROUTE_SewerBarrier = { GoalType = "ROUTE", Position = Vec3(4631.435, -2748.966, -2159.875), Radius = 25, }, ROUTE_Under1 = { GoalType = "ROUTE", Position = Vec3(-3515.053, -4023.616, -447.875), Radius = 25, }, ROUTE_Under2 = { GoalType = "ROUTE", Position = Vec3(-227.879, -2544.714, -1270.099), Radius = 25, }, ROUTE_Under3 = { GoalType = "ROUTE", Position = Vec3(2962.808, -1704.571, -1055.875), Radius = 25, }, ROUTE_Under4 = { GoalType = "ROUTE", Position = Vec3(4798.612, -3657.907, -1549.762), Radius = 25, }, Version = 1, };