global _MG = { AMMOCAB_scr_ammo_rack = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-1806.500, -1112.000, 141.000), Range = 1250, TeamAvailability = 6, }, BUILD_East_Axis_Base_Fortification = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-6583.000, -2259.000, 152.000), TagName = "East Axis Base Fortification", TeamAvailability = 2, }, BUILD_Facility_Controls = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-802.000, -633.000, 314.000), TagName = "Facility Controls", TeamAvailability = 4, }, BUILD_Neutral_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-2962.500, -4053.000, 384.000), TagName = "Neutral Command Post", TeamAvailability = 6, }, CAPPOINT_truck = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(-521.592, -534.851, 73.125), }, CHECKPOINT_forwardspawn1_flag = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(-600.000, -392.000, 514.000), }, FLAG_radarbox1 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-5552.000, -456.000, 269.125), TeamAvailability = 4, }, HEALTHCAB_scr_health_rack = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-2155.000, -1111.000, 140.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_120 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(1671.000, -560.000, 372.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_Bunker = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(1671.000, -560.000, 372.000), TeamAvailability = 6, }, PLANT_East_Axis_Base_Fortification = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-6372.000, -2483.502, 175.500), TagName = "East Axis Base Fortification", TeamAvailability = 4, }, PLANT_Facility_Controls = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-802.000, -638.000, 315.000), TagName = "Facility Controls", TeamAvailability = 2, }, PLANT_Main_Facility_Entrance = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-5140.000, -2172.000, 296.000), TagName = "Main Facility Entrance", TeamAvailability = 4, }, PLANT_Neutral_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-2964.000, -4069.500, 384.000), TagName = "Neutral Command Post", TeamAvailability = 6, }, PLANT_Service_Door = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-896.000, -1012.000, 504.000), TagName = "Service Door", TeamAvailability = 4, }, PLANT_Storage_Wall = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-4304.000, -498.500, 302.500), TagName = "Storage Wall", TeamAvailability = 4, }, REPAIRMG42_120 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1671.000, -560.000, 372.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_Bunker = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1671.000, -560.000, 372.000), TeamAvailability = 6, }, SWITCH_door_switch = { AimPosition = Vec3(-981.875, -800.543, 165.071), Facing = Vec3(0.000, 0.000, 0.000), GoalType = "SWITCH", Position = Vec3(-949.875, -803.221, 113.125), Radius = 32, }, Version = 1, };