global _MG = { AIRSTRIKE_tank_0 = { AimVectors = { [0] = Vec3(-0.610, 0.792, 0.036), [1] = Vec3(-0.421, 0.907, -0.018), [2] = Vec3(-0.292, 0.955, 0.059), [3] = Vec3(-0.503, 0.853, 0.137), }, GoalType = "AIRSTRIKE", MinRadius = 32, Position = Vec3(-490.766, -1238.036, 774.582), Radius = 32, }, AIRSTRIKE_tank_1 = { AimVectors = { [0] = Vec3(-0.432, -0.902, 0.011), [1] = Vec3(-0.287, -0.950, 0.122), [2] = Vec3(-0.452, -0.890, 0.059), [3] = Vec3(-0.133, -0.991, -0.031), [4] = Vec3(0.257, -0.945, -0.202), }, GoalType = "AIRSTRIKE", MinRadius = 32, Position = Vec3(-583.885, -157.029, 800.125), Radius = 32, }, AIRSTRIKE_tank_2 = { AimVectors = { [0] = Vec3(0.620, 0.744, 0.250), [1] = Vec3(0.504, 0.848, 0.164), [2] = Vec3(0.819, 0.562, 0.116), }, GoalType = "AIRSTRIKE", MinRadius = 32, Position = Vec3(-1998.971, -390.461, 733.715), Radius = 32, }, AIRSTRIKE_tank_3 = { AimVectors = { [0] = Vec3(-0.147, 0.966, 0.213), [1] = Vec3(-0.090, 0.981, 0.172), [2] = Vec3(-0.243, 0.952, 0.185), }, GoalType = "AIRSTRIKE", MinRadius = 32, Position = Vec3(-1425.371, -796.950, 800.125), Radius = 32, TagName = "tnak_3", }, AMMOCAB_south_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1178.000, 2723.000, 1152.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_south_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-2306.000, -477.000, 704.000), Range = 1250, TagName = "south_ammocabinet", TeamAvailability = 6, }, ARTILLERY_S_tank = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(-1611.825, -1315.697, 800.125), }, ARTILLERY_S_tank_1 = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(-1218.165, -1153.824, 801.125), TagName = "tank", }, ARTILLERY_S_tank_2 = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(-1577.157, -1044.232, 801.125), TagName = "tank", }, ATTACK_truck = { AimVectors = { [0] = Vec3(0.731, 0.682, 0.013), [1] = Vec3(0.684, 0.729, 0.021), [2] = Vec3(0.674, 0.738, 0.015), [3] = Vec3(0.798, 0.602, 0.015), [4] = Vec3(0.827, 0.562, 0.023), [5] = Vec3(0.858, 0.469, 0.209), [6] = Vec3(0.963, 0.057, 0.262), [7] = Vec3(0.934, -0.252, 0.252), [8] = Vec3(0.222, -0.975, 0.004), [9] = Vec3(-0.599, -0.798, 0.065), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(2366.291, 1780.084, 804.125), }, ATTACK_truck_0 = { AimVectors = { [0] = Vec3(-0.790, 0.604, -0.109), [1] = Vec3(-0.793, 0.603, -0.086), [2] = Vec3(-0.796, 0.604, 0.042), [3] = Vec3(-0.984, -0.097, 0.149), [4] = Vec3(-0.970, 0.243, 0.006), [5] = Vec3(-0.443, 0.896, -0.033), [6] = Vec3(-0.864, 0.502, -0.029), [7] = Vec3(-0.824, 0.535, -0.187), [8] = Vec3(-0.945, 0.326, -0.031), [9] = Vec3(-0.973, -0.217, 0.075), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(2977.837, 1825.402, 817.125), TagName = "truck", }, ATTACK_truck_1 = { AimVectors = { [0] = Vec3(-0.999, 0.051, -0.012), [1] = Vec3(-0.908, 0.419, 0.017), [2] = Vec3(-0.958, -0.287, 0.002), [3] = Vec3(-0.754, 0.576, 0.315), [4] = Vec3(-0.324, 0.946, -0.017), [5] = Vec3(0.027, 0.999, -0.017), [6] = Vec3(-0.150, 0.988, 0.033), [7] = Vec3(-0.819, 0.574, -0.008), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(2694.560, 1392.393, 818.249), TagName = "truck", }, ATTACK_truck_2 = { AimVectors = { [0] = Vec3(0.896, 0.372, -0.243), [1] = Vec3(0.942, 0.250, -0.223), [2] = Vec3(0.963, 0.147, -0.227), [3] = Vec3(0.797, -0.525, -0.299), [4] = Vec3(0.636, -0.624, -0.455), [5] = Vec3(0.447, -0.543, -0.711), [6] = Vec3(0.869, 0.388, -0.308), [7] = Vec3(0.918, 0.277, -0.282), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1268.527, 2182.126, 1105.125), Stance = "crouch", TagName = "truck", }, ATTACK_truck_3 = { AimVectors = { [0] = Vec3(-0.697, -0.713, -0.069), [1] = Vec3(-0.258, -0.966, 0.004), [2] = Vec3(0.957, 0.287, -0.042), [3] = Vec3(-0.526, 0.848, -0.059), [4] = Vec3(-0.841, -0.533, -0.090), [5] = Vec3(-0.610, -0.766, -0.202), [6] = Vec3(-0.446, -0.894, 0.046), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(2793.156, 2197.221, 817.125), TagName = "truck", }, ATTACK_truck_4 = { AimVectors = { [0] = Vec3(0.966, -0.253, -0.059), [1] = Vec3(0.992, -0.070, 0.106), [10] = Vec3(0.948, -0.306, -0.089), [2] = Vec3(0.747, -0.664, -0.020), [3] = Vec3(0.702, -0.711, -0.049), [4] = Vec3(0.892, -0.448, -0.068), [5] = Vec3(0.978, -0.207, -0.034), [6] = Vec3(0.969, -0.216, -0.120), [7] = Vec3(0.295, -0.939, -0.179), [8] = Vec3(-0.083, -0.995, -0.057), [9] = Vec3(-0.536, -0.842, -0.062), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1957.059, 2632.118, 825.125), TagName = "truck", }, ATTACK_truck_5 = { AimVectors = { [0] = Vec3(0.109, -0.994, -0.012), [1] = Vec3(0.531, -0.845, 0.061), [2] = Vec3(0.653, -0.745, -0.140), [3] = Vec3(-0.402, 0.907, -0.124), [4] = Vec3(-0.987, 0.139, -0.084), [5] = Vec3(-0.922, 0.286, 0.260), [6] = Vec3(-0.899, 0.437, -0.000), [7] = Vec3(-0.830, 0.557, -0.012), [8] = Vec3(0.299, -0.954, -0.002), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(2395.742, 2229.026, 804.125), TagName = "truck", }, ATTACK_truck_6 = { AimVectors = { [0] = Vec3(0.998, 0.051, -0.033), [1] = Vec3(0.444, -0.896, -0.012), [2] = Vec3(0.153, -0.988, 0.002), [3] = Vec3(0.972, -0.235, 0.023), [4] = Vec3(0.550, 0.478, 0.685), [5] = Vec3(-0.283, -0.337, 0.898), [6] = Vec3(-0.285, 0.194, 0.939), [7] = Vec3(-0.241, -0.620, 0.747), [8] = Vec3(-0.538, -0.842, 0.035), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1492.367, 2435.378, 804.297), TagName = "truck", }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-180.000, 316.000, 852.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Gastank_Dropoff = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(851.000, -375.000, 855.000), TagName = "Gastank Dropoff", TeamAvailability = 2, }, BUILD_Tank = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Position = Vec3(-1574.000, 1764.000, 882.000), TeamAvailability = 4, }, BUILD_Tank_Barrier_1 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1776.000, -116.000, 868.000), TagName = "Tank Barrier 1", TeamAvailability = 2, }, BUILD_Tank_Barrier_2 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-587.000, -843.000, 856.000), TagName = "Tank Barrier 2", TeamAvailability = 2, }, BUILD_Truck_Door = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2612.000, 1983.000, 868.000), TagName = "Truck Door", TeamAvailability = 4, }, BUILD_tank = { GoalType = "BUILD", MinRadius = 32, Offsets = { [0] = Vec3(-98.156, -102.419, -37.875), [1] = Vec3(-102.364, 63.911, -37.875), [2] = Vec3(-57.828, -194.250, -37.875), }, Position = Vec3(-1311.869, 1662.182, 795.869), Stance = "stand", TraceInfo = { }, Vehicle = "MOVER_tank", }, BUILD_town_barbed_wires = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(888.000, 2035.000, 868.000), TagName = "town barbed wires", TeamAvailability = 4, }, BUILD_town_mg = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2276.000, 2624.000, 830.000), TagName = "town mg", TeamAvailability = 4, }, CALLARTILLERY_tank = { GoalType = "CALLARTILLERY", MinRadius = 32, Position = Vec3(-1504.517, -2491.473, 750.182), }, CAPPOINT_FAKE_A = { GoalType = "CapPoint", Position = Vec3(-298.978, 1163.686, 800.125), Radius = 50, }, CAPPOINT_FAKE_B = { GoalType = "CapPoint", Position = Vec3(-2722.049, -374.629, 656.125), Radius = 35, }, CAPPOINT_FAKE_C = { GoalType = "CapPoint", Position = Vec3(-2610.449, 320.742, 1056.125), Radius = 50, }, CAPPOINT_FAKE_D = { GoalType = "CapPoint", Position = Vec3(-2580.784, -88.996, 832.125), Radius = 50, }, CAPPOINT_FAKE_E = { GoalType = "CapPoint", Position = Vec3(-950.938, 1150.191, 800.125), Radius = 50, }, CAPPOINT_FAKE_F = { GoalType = "CapPoint", Position = Vec3(1162.855, 224.668, 800.125), Radius = 50, }, CAPPOINT_FAKE_G = { GoalType = "CapPoint", Position = Vec3(-2460.049, 322.847, 656.125), Radius = 50, }, CAPPOINT_gastanks = { GoalType = "CapPoint", Position = Vec3(771.321, -235.637, 802.125), Radius = 35, }, DEFEND_Gastank_0 = { AimVectors = { [0] = Vec3(-0.768, -0.640, 0.002), [1] = Vec3(-0.819, -0.574, -0.009), [2] = Vec3(-0.910, -0.415, 0.004), [3] = Vec3(-0.687, -0.727, 0.008), [4] = Vec3(0.357, -0.933, -0.035), [5] = Vec3(0.573, -0.820, -0.002), [6] = Vec3(0.900, -0.436, 0.002), [7] = Vec3(0.966, -0.259, -0.006), [8] = Vec3(0.789, -0.605, 0.107), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(587.048, 31.895, 801.125), TagName = "Gastank", }, DEFEND_Gastank_1 = { AimVectors = { [0] = Vec3(-0.803, -0.594, -0.050), [1] = Vec3(-0.906, 0.423, -0.004), [2] = Vec3(-0.684, 0.728, -0.038), [3] = Vec3(-0.570, 0.822, 0.000), [4] = Vec3(-0.425, 0.905, -0.008), [5] = Vec3(-0.217, 0.976, 0.000), [6] = Vec3(-0.162, 0.987, 0.004), [7] = Vec3(-0.015, 1.000, -0.004), [8] = Vec3(0.260, 0.965, 0.035), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1087.978, -553.320, 801.125), }, DEFEND_Gastank_2 = { AimVectors = { [0] = Vec3(0.466, 0.819, -0.333), [1] = Vec3(0.622, 0.617, -0.482), [2] = Vec3(0.138, 0.958, -0.253), [3] = Vec3(-0.323, 0.917, -0.236), [4] = Vec3(-0.691, 0.668, -0.277), [5] = Vec3(-0.748, 0.613, -0.254), [6] = Vec3(-0.874, 0.378, -0.304), [7] = Vec3(-0.888, 0.386, -0.251), [8] = Vec3(-0.927, 0.253, -0.277), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(845.182, -474.125, 977.125), }, DEFEND_Gastank_3 = { AimVectors = { [0] = Vec3(-0.156, 0.988, 0.002), [1] = Vec3(-0.011, 1.000, -0.009), [2] = Vec3(0.186, 0.982, -0.011), [3] = Vec3(0.110, 0.994, -0.004), [4] = Vec3(0.862, 0.507, -0.004), [5] = Vec3(1.000, -0.004, -0.006), [6] = Vec3(0.801, 0.440, 0.405), [7] = Vec3(0.577, 0.784, 0.228), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(331.915, -710.562, 801.125), }, DEFEND_Gastank_4 = { AimVectors = { [0] = Vec3(-0.286, -0.958, 0.000), [1] = Vec3(-0.286, -0.958, -0.019), [2] = Vec3(-0.191, -0.981, -0.033), [3] = Vec3(-0.023, -0.999, -0.033), [4] = Vec3(0.269, -0.962, -0.046), [5] = Vec3(0.467, -0.882, -0.061), [6] = Vec3(0.141, 0.990, -0.011), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(335.616, 80.907, 801.125), }, DEFEND_truck = { AimVectors = { [0] = Vec3(-0.854, -0.516, -0.071), [1] = Vec3(-0.168, 0.983, -0.075), [2] = Vec3(-0.769, -0.636, -0.060), [3] = Vec3(-0.786, 0.539, -0.304), [4] = Vec3(0.773, 0.618, -0.144), [5] = Vec3(-0.849, -0.476, -0.228), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1069.875, 1843.126, 836.125), }, DEFEND_truck_0 = { AimVectors = { [0] = Vec3(-0.943, -0.332, -0.006), [1] = Vec3(-0.804, -0.593, 0.048), [2] = Vec3(-0.912, -0.408, -0.038), [3] = Vec3(-0.829, -0.559, -0.023), [4] = Vec3(-0.682, -0.731, -0.002), [5] = Vec3(-0.624, -0.775, 0.103), [6] = Vec3(-0.517, -0.855, 0.046), [7] = Vec3(-0.481, -0.877, 0.002), [8] = Vec3(-0.611, -0.792, -0.008), [9] = Vec3(-0.895, -0.436, -0.100), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(2994.664, 2229.206, 817.125), TagName = "truck", }, DEFEND_truck_1 = { AimVectors = { [0] = Vec3(0.999, -0.044, -0.025), [1] = Vec3(0.985, -0.174, -0.012), [2] = Vec3(0.952, -0.306, -0.006), [3] = Vec3(-0.512, -0.859, 0.002), [4] = Vec3(-0.590, -0.807, 0.004), [5] = Vec3(-0.636, -0.772, 0.002), [6] = Vec3(-0.695, -0.719, -0.000), [7] = Vec3(-0.769, -0.639, -0.002), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1645.205, 2473.671, 804.125), TagName = "truck", }, DEFEND_truck_2 = { AimVectors = { [0] = Vec3(-0.687, 0.726, -0.046), [1] = Vec3(-0.810, 0.587, -0.012), [2] = Vec3(-0.510, 0.860, -0.000), [3] = Vec3(-0.305, 0.952, -0.000), [4] = Vec3(0.081, 0.997, -0.012), [5] = Vec3(0.889, 0.458, -0.000), [6] = Vec3(0.997, -0.081, 0.019), [7] = Vec3(0.944, -0.302, 0.130), [8] = Vec3(0.868, -0.496, -0.004), [9] = Vec3(0.996, 0.028, 0.080), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1682.505, 1772.753, 804.303), TagName = "truck", }, DEFEND_truck_3 = { AimVectors = { [0] = Vec3(-0.275, 0.961, -0.004), [1] = Vec3(0.237, 0.972, -0.000), [2] = Vec3(-0.001, 0.979, 0.202), [3] = Vec3(-0.600, 0.799, 0.048), [4] = Vec3(-0.899, 0.435, 0.050), [5] = Vec3(-0.932, 0.323, 0.164), [6] = Vec3(-0.998, -0.060, -0.023), [7] = Vec3(-0.865, -0.498, -0.065), [8] = Vec3(-0.538, -0.843, -0.010), [9] = Vec3(-0.967, 0.252, -0.023), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(2641.181, 1446.872, 807.936), TagName = "truck", }, DEFEND_truck_4 = { AimVectors = { [0] = Vec3(-0.337, -0.935, -0.113), [1] = Vec3(-0.012, -1.000, -0.029), [2] = Vec3(0.175, -0.973, -0.153), [3] = Vec3(0.188, -0.924, -0.332), [4] = Vec3(0.248, -0.950, -0.189), [5] = Vec3(0.297, -0.951, -0.090), [6] = Vec3(0.318, -0.811, -0.490), [7] = Vec3(-0.444, -0.844, -0.302), [8] = Vec3(-0.544, -0.799, -0.256), [9] = Vec3(-0.687, -0.634, -0.355), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(2653.414, 2586.412, 897.125), TagName = "truck", }, ESCORT_Tank = { GoalType = "ESCORT", MinRadius = 32, Offsets = { [0] = Vec3(-76.850, -206.829, -37.875), [1] = Vec3(-98.259, 27.160, -37.875), }, Position = Vec3(-1558.452, 1824.359, 824.125), Vehicle = "MOVER_tank", }, FLAG_gastanks = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(2604.000, 2251.000, 864.125), TeamAvailability = 2, }, HEALTHCAB_south_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1042.000, 2723.000, 1144.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_south_healthcabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-2386.000, -477.000, 696.000), Range = 1250, TagName = "south_healthcabinet", TeamAvailability = 6, }, MOUNTMG42_Compound = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-2182.000, -137.000, 900.000), TeamAvailability = 6, }, MOUNTMG42_pound_A = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-2506.000, -64.000, 1132.000), TeamAvailability = 6, }, MOUNTMG42_pound_B = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-2506.000, -192.000, 1132.000), TeamAvailability = 6, }, MOUNTMG42_river = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(1673.000, -1802.000, 1292.000), TeamAvailability = 6, }, MOUNTMG42_tower_E1 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-1028.000, -476.000, 1260.000), TeamAvailability = 6, }, MOUNTMG42_tower_E2 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-1028.000, -324.000, 1260.000), TeamAvailability = 6, }, MOUNTMG42_tower_N1 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-1268.000, -244.000, 1260.000), TeamAvailability = 6, }, MOUNTMG42_tower_N2 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-1100.000, -244.000, 1260.000), TeamAvailability = 6, }, MOUNTMG42_tower_S1 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-1268.000, -556.000, 1260.000), TeamAvailability = 6, }, MOUNTMG42_tower_S2 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-1102.000, -556.000, 1260.000), TeamAvailability = 6, }, MOUNTMG42_tower_W1 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-1340.000, -324.000, 1260.000), TeamAvailability = 6, }, MOUNTMG42_tower_W2 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-1340.000, -476.000, 1260.000), TeamAvailability = 6, }, MOUNTMG42_town_mg = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(2370.000, 2491.000, 870.000), TagName = "town mg", TeamAvailability = 6, }, MOUNTMG42_transmitter = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-2304.000, 964.000, 1076.000), TeamAvailability = 6, }, MOUNTMG42_truck = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-1446.000, -1870.000, 936.000), TeamAvailability = 6, }, MOUNT_tank = { AimMode = "random", GoalType = "MOUNT", MinRadius = 32, Offsets = { [0] = Vec3(-98.127, 32.154, -37.875), [1] = Vec3(-98.126, -72.191, -37.875), [2] = Vec3(-34.951, -194.250, -37.875), [3] = Vec3(99.504, -100.768, -37.875), [4] = Vec3(98.126, 89.028, -37.875), [5] = Vec3(44.404, -194.250, -37.875), }, Position = Vec3(-1377.698, 1522.255, 801.125), Vehicle = "MOVER_tank", }, MOVER_tank = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-1578.000, 1610.000, 862.000), TeamAvailability = 4, }, PLANT_Breakable_Fence = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.881, -0.472, -0.031), [1] = Vec3(-0.988, -0.157, -0.015), [2] = Vec3(-0.660, -0.752, -0.010), [3] = Vec3(0.984, -0.180, -0.012), [4] = Vec3(0.558, -0.829, -0.044), [5] = Vec3(-0.008, -0.997, -0.075), }, position = Vec3(603.195, -841.300, 824.126), stance = "crouch", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(286.000, -1275.589, 830.917), TagName = "Breakable Fence", TeamAvailability = 4, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-177.000, 286.500, 852.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_Gastank_Dropoff = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.634, -0.768, -0.090), [1] = Vec3(-0.968, -0.252, -0.021), [2] = Vec3(-0.896, -0.443, -0.037), [3] = Vec3(0.442, -0.893, -0.081), [4] = Vec3(0.169, -0.965, 0.200), [5] = Vec3(-0.129, -0.985, -0.119), }, position = Vec3(994.199, 9.979, 824.125), stance = "crouch", }, [1] = { AimVectors = { [0] = Vec3(0.309, 0.951, 0.029), [1] = Vec3(0.125, 0.991, -0.052), [2] = Vec3(0.786, 0.435, 0.439), [3] = Vec3(0.306, 0.950, 0.063), [4] = Vec3(0.531, 0.847, -0.031), [5] = Vec3(-0.686, 0.723, -0.079), [6] = Vec3(-0.879, 0.474, -0.040), [7] = Vec3(-0.943, 0.331, -0.023), }, position = Vec3(858.953, -724.814, 824.125), stance = "crouch", }, [2] = { AimVectors = { [0] = Vec3(0.634, 0.749, -0.191), [1] = Vec3(0.393, 0.835, -0.385), [2] = Vec3(0.630, 0.613, -0.477), [3] = Vec3(0.994, -0.064, -0.084), [4] = Vec3(-0.905, -0.069, -0.420), [5] = Vec3(-0.832, 0.452, -0.322), [6] = Vec3(-0.763, 0.574, -0.297), [7] = Vec3(-0.542, 0.797, -0.267), [8] = Vec3(-0.058, 0.975, -0.213), [9] = Vec3(0.134, 0.759, -0.637), }, position = Vec3(648.562, -537.289, 984.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(755.000, -291.000, 999.813), TagName = "Gastank Dropoff", TeamAvailability = 4, }, PLANT_Tank_Barrier_1 = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.604, -0.797, -0.031), [1] = Vec3(-0.832, -0.553, -0.056), [2] = Vec3(0.052, -0.998, -0.040), [3] = Vec3(0.289, -0.939, -0.185), [4] = Vec3(-0.005, 0.995, -0.098), [5] = Vec3(-0.763, 0.645, -0.056), [6] = Vec3(-0.991, -0.048, -0.125), }, position = Vec3(-1116.035, 364.412, 819.572), stance = "crouch", }, [1] = { AimVectors = { [0] = Vec3(0.801, -0.549, -0.238), [1] = Vec3(0.614, -0.762, -0.204), [2] = Vec3(0.948, -0.137, -0.288), [3] = Vec3(-0.232, 0.933, -0.275), [4] = Vec3(-0.978, 0.102, -0.181), [5] = Vec3(0.383, -0.877, -0.290), [6] = Vec3(-0.119, -0.990, -0.069), }, position = Vec3(-2553.939, 265.530, 1080.125), stance = "stand", }, [2] = { AimVectors = { [0] = Vec3(0.968, -0.050, -0.245), [1] = Vec3(0.949, 0.164, -0.267), [2] = Vec3(-0.192, 0.977, 0.088), [3] = Vec3(0.583, 0.812, 0.019), [4] = Vec3(0.935, -0.240, -0.260), [5] = Vec3(0.886, -0.390, -0.253), [6] = Vec3(0.906, 0.338, -0.254), [7] = Vec3(0.813, -0.532, -0.234), }, position = Vec3(-2527.717, -338.125, 1080.263), stance = "crouch", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1599.000, -388.001, 827.002), TagName = "Tank Barrier 1", TeamAvailability = 4, }, PLANT_Tank_Barrier_2 = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.793, 0.608, -0.035), [1] = Vec3(-0.999, 0.016, -0.038), [2] = Vec3(-0.766, -0.642, -0.038), [3] = Vec3(0.698, -0.709, -0.100), [4] = Vec3(-0.949, 0.316, -0.013), [5] = Vec3(-0.922, -0.387, -0.012), [6] = Vec3(-0.020, -0.993, -0.119), [7] = Vec3(-0.446, -0.893, -0.058), }, position = Vec3(-173.134, -798.309, 824.125), stance = "stand", }, [1] = { AimVectors = { [0] = Vec3(0.414, -0.909, -0.052), [1] = Vec3(-0.393, -0.919, -0.006), [2] = Vec3(-0.891, -0.454, -0.004), [3] = Vec3(-0.998, 0.056, -0.004), [4] = Vec3(0.994, 0.102, -0.023), [5] = Vec3(0.143, -0.990, -0.002), [6] = Vec3(-0.176, -0.984, 0.023), [7] = Vec3(0.985, -0.175, -0.002), }, position = Vec3(-861.273, -78.125, 824.125), stance = "crouch", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-685.813, -456.500, 829.001), TagName = "Tank Barrier 2", TeamAvailability = 4, }, PLANT_Truck_Door = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.304, 0.951, 0.050), [1] = Vec3(-0.039, 0.999, -0.027), [2] = Vec3(-0.924, -0.382, -0.004), [3] = Vec3(-0.997, 0.071, -0.035), [4] = Vec3(-0.364, -0.931, -0.019), [5] = Vec3(-0.911, 0.405, 0.079), }, position = Vec3(2730.971, 1695.063, 844.593), stance = "stand", }, [1] = { AimVectors = { [0] = Vec3(-0.902, -0.418, -0.103), [1] = Vec3(-0.963, -0.259, -0.075), [2] = Vec3(-0.815, -0.570, -0.102), [3] = Vec3(-0.758, -0.652, -0.019), [4] = Vec3(-0.606, -0.795, -0.012), [5] = Vec3(-0.482, -0.876, -0.013), [6] = Vec3(-0.004, -0.999, -0.037), [7] = Vec3(-0.986, 0.155, 0.058), }, position = Vec3(3013.874, 2250.126, 840.125), stance = "stand", }, [2] = { AimVectors = { [0] = Vec3(0.688, 0.724, -0.048), [1] = Vec3(-0.010, 1.000, -0.000), [10] = Vec3(-0.695, -0.719, 0.029), [2] = Vec3(0.329, 0.937, 0.115), [3] = Vec3(-0.423, -0.906, 0.035), [4] = Vec3(0.235, -0.972, -0.000), [5] = Vec3(0.803, -0.594, -0.042), [6] = Vec3(0.990, 0.077, -0.121), [7] = Vec3(-0.982, -0.175, -0.073), [8] = Vec3(-0.790, -0.609, -0.069), [9] = Vec3(-0.525, -0.851, 0.006), }, position = Vec3(2386.125, 1877.368, 827.176), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(2605.000, 2119.500, 898.500), Radius = 50, TagName = "Truck Door", TeamAvailability = 2, }, PLANT_town_barbed_wires = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.825, 0.564, -0.029), [1] = Vec3(0.861, 0.509, -0.025), [2] = Vec3(0.999, 0.031, -0.027), [3] = Vec3(0.664, 0.746, -0.050), [4] = Vec3(0.952, 0.306, -0.019), [5] = Vec3(-0.859, 0.508, -0.063), [6] = Vec3(-0.309, 0.950, -0.033), [7] = Vec3(-0.330, 0.723, 0.607), }, position = Vec3(1133.224, 1874.128, 848.125), stance = "stand", }, [1] = { AimVectors = { [0] = Vec3(0.881, 0.472, -0.012), [1] = Vec3(0.859, 0.512, -0.010), [2] = Vec3(-0.513, -0.858, -0.033), [3] = Vec3(-0.710, -0.703, -0.025), [4] = Vec3(-0.885, -0.464, -0.036), [5] = Vec3(-0.995, -0.091, -0.033), [6] = Vec3(-0.982, 0.190, -0.017), [7] = Vec3(-0.801, -0.597, -0.038), }, position = Vec3(700.064, 1645.948, 827.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(962.000, 1790.000, 836.000), TagName = "town barbed wires", TeamAvailability = 2, }, PLANT_town_mg = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.892, -0.442, -0.098), [1] = Vec3(0.595, -0.802, -0.057), [2] = Vec3(0.659, -0.750, -0.059), [3] = Vec3(-0.169, -0.985, -0.031), [4] = Vec3(-0.553, -0.832, -0.052), [5] = Vec3(-0.684, -0.729, -0.021), [6] = Vec3(-0.808, -0.586, -0.059), [7] = Vec3(0.769, -0.638, -0.042), }, position = Vec3(2012.558, 2663.659, 848.125), stance = "stand", }, [1] = { AimVectors = { [0] = Vec3(-0.936, -0.336, -0.104), [1] = Vec3(-0.832, -0.449, -0.326), [2] = Vec3(-0.323, -0.927, -0.193), [3] = Vec3(0.251, -0.944, -0.213), [4] = Vec3(-0.975, 0.021, -0.223), }, position = Vec3(2635.476, 2581.880, 922.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(2366.500, 2487.801, 818.000), TagName = "town mg", TeamAvailability = 2, }, REPAIRMG42_Compound = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2182.000, -137.000, 900.000), TeamAvailability = 6, }, REPAIRMG42_pound_A = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2506.000, -64.000, 1132.000), TeamAvailability = 6, }, REPAIRMG42_pound_B = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2506.000, -192.000, 1132.000), TeamAvailability = 6, }, REPAIRMG42_river = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1673.000, -1802.000, 1292.000), TeamAvailability = 6, }, REPAIRMG42_tower_E1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1028.000, -476.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_tower_E2 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1028.000, -324.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_tower_N1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1268.000, -244.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_tower_N2 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1100.000, -244.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_tower_S1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1268.000, -556.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_tower_S2 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1102.000, -556.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_tower_W1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1340.000, -324.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_tower_W2 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1340.000, -476.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_town_mg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(2370.000, 2491.000, 870.000), TagName = "town mg", TeamAvailability = 6, }, REPAIRMG42_transmitter = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2304.000, 964.000, 1076.000), TeamAvailability = 6, }, REPAIRMG42_truck = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1446.000, -1870.000, 936.000), TeamAvailability = 6, }, ROUTE_RT_ALLIES_SP = { GoalType = "ROUTE", Position = Vec3(1382.456, -2714.627, 1065.125), Radius = 125, }, ROUTE_RT_ALLIES_SP_ARCH = { GoalType = "ROUTE", Position = Vec3(2011.180, 1279.359, 817.125), Radius = 125, }, ROUTE_RT_ALLIES_SP_Riv = { GoalType = "ROUTE", Position = Vec3(1110.597, -2999.093, 1065.125), Radius = 125, }, ROUTE_RT_ALLIES_SP_ST = { GoalType = "ROUTE", Position = Vec3(1985.829, 2094.703, 1105.125), Radius = 125, }, ROUTE_RT_AXIS_SP = { GoalType = "ROUTE", Position = Vec3(-1754.692, -2436.563, 798.831), Radius = 125, }, ROUTE_RT_AXIS_SP_Hut = { GoalType = "ROUTE", Position = Vec3(-2161.144, 2106.469, 804.125), Radius = 450, }, ROUTE_RT_Fence = { GoalType = "ROUTE", Position = Vec3(602.092, -1111.654, 737.933), Radius = 125, }, ROUTE_RT_Fence_A = { GoalType = "ROUTE", Position = Vec3(86.453, -1099.217, 730.718), Radius = 125, }, ROUTE_RT_Hanger = { GoalType = "ROUTE", Position = Vec3(167.454, 262.491, 801.125), Radius = 125, }, ROUTE_RT_Hotel = { GoalType = "ROUTE", Position = Vec3(529.358, 1538.319, 804.125), Radius = 125, }, ROUTE_RT_Hut_A = { GoalType = "ROUTE", Position = Vec3(-1388.047, 2163.759, 774.983), Radius = 125, }, ROUTE_RT_Hut_B = { GoalType = "ROUTE", Position = Vec3(-2682.553, 1045.290, 808.208), Radius = 125, }, ROUTE_RT_Plane_Hut = { GoalType = "ROUTE", Position = Vec3(-509.637, 385.121, 801.125), Radius = 125, }, ROUTE_RT_Plane_Hut_side = { GoalType = "ROUTE", Position = Vec3(-831.511, 1311.983, 793.715), Radius = 125, }, ROUTE_RT_Plane_Mid = { GoalType = "ROUTE", Position = Vec3(-1220.156, 368.723, 780.105), Radius = 125, }, ROUTE_RT_River = { GoalType = "ROUTE", Position = Vec3(-376.879, -2277.650, 740.274), Radius = 125, }, ROUTE_RT_Town = { GoalType = "ROUTE", Position = Vec3(1586.206, 2091.796, 804.125), Radius = 125, }, ROUTE_RT_Town_A = { GoalType = "ROUTE", Position = Vec3(2429.285, 1722.088, 826.233), Radius = 125, }, ROUTE_RT_Town_B = { GoalType = "ROUTE", Position = Vec3(2219.161, 2370.576, 804.125), Radius = 125, }, ROUTE_RT_Truck_A = { GoalType = "ROUTE", Position = Vec3(1997.070, 96.428, 1227.479), Radius = 125, }, ROUTE_RT_gastank_Hut = { GoalType = "ROUTE", Position = Vec3(318.348, -240.517, 801.125), Radius = 125, }, ROUTE_RT_gastank_side = { GoalType = "ROUTE", Position = Vec3(1335.652, 277.842, 815.378), Radius = 125, }, Version = 1, };