global _MG = { AMMOCAB_sawmill_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(217.000, 897.000, 737.000), TeamAvailability = 6, }, AMMOCAB_sawmill_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-1311.000, 73.000, 401.000), TagName = "sawmill_ammocabinet", TeamAvailability = 6, }, ARTILLERY_S_marty1 = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(666.463, 1074.827, 840.334), Radius = 350, }, ARTILLERY_S_searty1 = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(310.599, 1207.588, 603.210), Radius = 350, }, ATTACK_a1 = { AimVectors = { [0] = Vec3(-0.301, -0.844, 0.443), [1] = Vec3(0.336, -0.817, 0.469), }, GoalType = "Attack", GroupName = "attack1", MaxCampTime = 60, MinCampTime = 25, MinRadius = 32, Position = Vec3(432.932, 2033.514, 207.125), Stance = "crouch", }, ATTACK_a2 = { AimVectors = { [0] = Vec3(-0.199, -0.830, 0.522), [1] = Vec3(-0.460, -0.731, 0.504), }, GoalType = "Attack", GroupName = "attack1", MaxCampTime = 60, MinCampTime = 25, MinRadius = 32, Position = Vec3(821.936, 1858.888, 111.057), }, ATTACK_a3 = { AimVectors = { [0] = Vec3(-0.053, -0.665, 0.745), [1] = Vec3(0.542, -0.541, 0.643), }, GoalType = "Attack", GroupName = "attack1", MaxCampTime = 60, MinCampTime = 25, MinRadius = 32, Position = Vec3(211.254, 1718.429, 118.536), }, ATTACK_a4 = { AimVectors = { [0] = Vec3(-0.210, -0.831, 0.515), [1] = Vec3(0.404, -0.791, 0.460), }, GoalType = "Attack", GroupName = "attack1", MaxCampTime = 60, MinCampTime = 25, MinRadius = 32, Position = Vec3(354.126, 1949.413, 207.125), }, ATTACK_a5 = { AimVectors = { [0] = Vec3(0.594, -0.610, 0.523), [1] = Vec3(0.794, -0.396, 0.462), }, GoalType = "Attack", GroupName = "attack1", MaxCampTime = 60, MinCampTime = 25, MinRadius = 32, Position = Vec3(-165.193, 1670.430, 127.195), }, ATTACK_antiship1 = { AimVectors = { [0] = Vec3(-0.980, -0.165, -0.109), [1] = Vec3(-0.872, -0.482, -0.092), }, GoalType = "Attack", GroupName = "ship1", MaxCampTime = 60, MinCampTime = 25, MinRadius = 32, Position = Vec3(948.137, -386.126, 623.125), }, ATTACK_antiship2 = { AimVectors = { [0] = Vec3(0.205, 0.971, -0.119), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 25, MinRadius = 32, Position = Vec3(658.126, -703.367, 623.217), Stance = "crouch", }, ATTACK_comms1 = { AimVectors = { [0] = Vec3(-0.937, 0.296, -0.183), [1] = Vec3(-0.689, 0.714, -0.123), }, GoalType = "Attack", GroupName = "comm1", MaxCampTime = 60, MinCampTime = 25, MinRadius = 32, Position = Vec3(-533.869, -86.960, 367.226), }, ATTACK_comms2 = { AimVectors = { [0] = Vec3(-0.990, -0.121, -0.079), [1] = Vec3(-0.750, -0.659, -0.063), }, GoalType = "Attack", GroupName = "comm1", MaxCampTime = 60, MinCampTime = 25, MinRadius = 32, Position = Vec3(-478.125, 29.873, 367.226), }, ATTACK_lh1 = { AimVectors = { [0] = Vec3(0.932, 0.363, -0.017), [1] = Vec3(-0.008, 0.996, -0.086), }, GoalType = "Attack", MaxCampTime = 40, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1071.540, -176.827, 1023.327), Stance = "crouch", }, ATTACK_lh2 = { AimVectors = { [0] = Vec3(0.615, 0.785, -0.073), [1] = Vec3(0.050, 0.994, -0.102), }, GoalType = "Attack", MaxCampTime = 40, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1133.875, -13.875, 1023.125), Stance = "crouch", }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(780.000, 656.000, 678.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_ropes = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-457.000, -1502.000, 178.000), TeamAvailability = 2, }, BUILD_tower_climbing_ropes = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1449.000, -563.000, 1238.000), TagName = "tower climbing ropes", TeamAvailability = 2, }, CALLARTILLERY_ca3 = { GoalType = "CALLARTILLERY", MinRadius = 32, Position = Vec3(-486.027, 1495.679, 156.054), Radius = 55, }, CALLARTILLERY_earty1 = { GoalType = "CALLARTILLERY", MinRadius = 32, Position = Vec3(290.126, 1987.918, 247.125), }, CHECKPOINT_forwardspawn = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(792.000, -348.000, 352.000), }, DEFEND_cm1 = { AimVectors = { [0] = Vec3(0.168, -0.984, -0.050), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(-733.874, 69.875, 367.125), Stance = "crouch", }, DEFEND_cm2 = { AimVectors = { [0] = Vec3(0.643, 0.753, -0.140), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(-733.875, -157.874, 367.125), }, DEFEND_light1 = { AimVectors = { [0] = Vec3(0.330, -0.940, -0.088), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(-1206.614, -59.800, 2447.125), }, DEFEND_light2 = { AimVectors = { [0] = Vec3(-0.644, 0.689, -0.333), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(-1175.902, -336.397, 2583.125), Radius = 55, }, DEFEND_r1 = { AimVectors = { [0] = Vec3(0.160, -0.761, -0.629), [1] = Vec3(0.581, -0.526, -0.621), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(-587.765, -796.331, 1007.125), Stance = "crouch", }, DEFEND_r2 = { AimVectors = { [0] = Vec3(-0.406, -0.703, -0.584), [1] = Vec3(-0.091, -0.739, -0.668), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(-195.163, -815.353, 992.700), Stance = "crouch", }, DEFEND_r3 = { AimVectors = { [0] = Vec3(-0.987, -0.158, -0.004), [1] = Vec3(-0.788, -0.603, -0.126), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(106.012, -1290.372, 191.125), Stance = "crouch", }, DEFEND_s1 = { AimVectors = { [0] = Vec3(-0.049, 0.878, -0.475), [1] = Vec3(0.245, 0.858, -0.451), }, GoalType = "Defend", GroupName = "defend1", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(127.710, 1101.874, 711.337), }, DEFEND_s2 = { AimVectors = { [0] = Vec3(-0.879, 0.401, -0.256), [1] = Vec3(-0.542, 0.790, -0.288), }, GoalType = "Defend", GroupName = "defend1", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(756.685, 1010.128, 711.125), }, DEFEND_s3 = { AimVectors = { [0] = Vec3(-0.340, 0.679, -0.651), [1] = Vec3(-0.776, -0.195, -0.600), [2] = Vec3(-0.837, -0.259, -0.482), }, GoalType = "Defend", GroupName = "defend1", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(773.788, 1070.139, 879.125), Stance = "crouch", }, DEFEND_s4 = { AimVectors = { [0] = Vec3(0.815, -0.015, -0.580), [1] = Vec3(0.121, 0.772, -0.624), }, GoalType = "Defend", GroupName = "defend1", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(174.806, 1099.745, 879.125), Stance = "crouch", }, DEFEND_sg1 = { AimVectors = { [0] = Vec3(0.457, -0.890, -0.004), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(658.125, -386.125, 623.125), }, DEFEND_sg2 = { AimVectors = { [0] = Vec3(-0.782, 0.621, -0.054), [1] = Vec3(-0.994, -0.108, -0.000), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(991.667, -486.395, 623.217), Stance = "crouch", }, DEFEND_sg3 = { AimVectors = { [0] = Vec3(-0.406, -0.914, -0.015), [1] = Vec3(0.179, -0.981, -0.069), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, MinRadius = 32, Position = Vec3(869.999, -130.129, 623.174), }, HEALTHCAB_sawmill_health_cabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(897.000, 851.000, 745.000), TeamAvailability = 6, }, HEALTHCAB_sawmill_health_cabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-823.000, -485.000, 401.000), TagName = "sawmill_health_cabinet", TeamAvailability = 6, }, MOBILEMG42_ally1 = { AimVectors = { [0] = Vec3(0.678, 0.722, -0.138), [1] = Vec3(0.634, 0.763, -0.125), }, GoalType = "MOBILEMG42", MaxCampTime = 80, MinCampTime = 40, MinRadius = 32, Position = Vec3(-18.356, 28.268, 1023.125), Radius = 90, }, MOBILEMG42_axis1 = { AimVectors = { [0] = Vec3(-0.285, 0.954, 0.098), [1] = Vec3(0.049, -0.982, -0.181), }, GoalType = "MOBILEMG42", GroupName = "mobile1", MaxCampTime = 80, MinCampTime = 40, MinRadius = 32, Position = Vec3(1022.069, -255.262, 335.125), Radius = 60, }, MOBILEMORTAR_ally2 = { GoalType = "MOBILEMORTAR", GroupName = "defend1", MinRadius = 32, MortarAim = { [0] = Vec3(0.121, 0.883, 0.453), [1] = Vec3(0.120, 0.898, 0.423), [2] = Vec3(0.059, 0.906, 0.418), [3] = Vec3(0.046, 0.884, 0.465), [4] = Vec3(0.050, 0.895, 0.444), [5] = Vec3(-0.014, 0.903, 0.429), [6] = Vec3(-0.049, 0.902, 0.429), [7] = Vec3(-0.036, 0.894, 0.448), [8] = Vec3(-0.115, 0.889, 0.444), [9] = Vec3(-0.097, 0.913, 0.397), }, Position = Vec3(242.126, 650.555, 1023.125), }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(809.500, 667.000, 676.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_anti_ship_gun = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(882.408, -620.482, 770.000), TagName = "anti ship gun", TeamAvailability = 2, }, PLANT_comms_bunker = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.992, 0.082, -0.094), }, position = Vec3(-840.288, -45.237, 392.125), stance = "stand", }, [1] = { AimVectors = { [0] = Vec3(0.796, -0.594, -0.117), }, position = Vec3(-679.045, 69.875, 392.226), stance = "stand", }, [2] = { AimVectors = { [0] = Vec3(0.729, 0.668, -0.149), }, position = Vec3(-676.922, -116.542, 392.226), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-518.000, -32.000, 434.000), TagName = "comms bunker", TeamAvailability = 2, }, PLANT_compound_wall = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.942, -0.279, -0.185), }, position = Vec3(-158.246, -671.632, 1040.125), stance = "stand", }, [1] = { AimVectors = { [0] = Vec3(0.998, 0.054, -0.042), }, position = Vec3(-855.518, -708.257, 1026.065), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-256.000, -624.000, 1151.998), TagName = "compound wall", TeamAvailability = 2, }, PLANT_light = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.381, -0.913, -0.147), }, position = Vec3(-1222.429, -86.760, 2608.125), stance = "stand", }, [1] = { AimVectors = { [0] = Vec3(-0.871, 0.466, -0.155), }, position = Vec3(-1022.749, -327.733, 2608.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1087.148, -190.939, 2706.000), TeamAvailability = 2, }, PLANT_ropes = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-452.000, -1064.000, 475.000), TeamAvailability = 4, }, PLANT_tower_climbing_ropes = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-1058.001, -462.999, 1835.000), TagName = "tower climbing ropes", TeamAvailability = 4, }, ROUTE_ally1 = { GoalType = "ROUTE", Position = Vec3(-1037.300, 652.399, 1035.125), Radius = 70, }, ROUTE_ally2 = { GoalType = "ROUTE", Position = Vec3(-752.443, 498.966, 1027.125), Radius = 70, }, ROUTE_ally3 = { GoalType = "ROUTE", Position = Vec3(-45.135, 543.652, 1023.125), Radius = 70, }, ROUTE_ally4 = { GoalType = "ROUTE", Position = Vec3(444.412, 339.282, 879.125), Radius = 70, }, ROUTE_ally5 = { GoalType = "ROUTE", Position = Vec3(233.039, -52.897, 1023.125), Radius = 70, }, ROUTE_ally6 = { GoalType = "ROUTE", Position = Vec3(654.143, 43.436, 799.897), Radius = 70, }, ROUTE_ally7 = { GoalType = "ROUTE", Position = Vec3(964.442, 52.827, 623.125), Radius = 70, }, Version = 1, };