global _MG = { BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-760.000, -5464.000, 578.000), TagName = "Command Post", TeamAvailability = 6, }, CAPPOINT_cp = { GoalType = "CapPoint", Position = Vec3(-781.044, -5449.875, 528.125), Radius = 30, }, DEFEND_cp1 = { AimVectors = { [0] = Vec3(-0.972, -0.234, 0.009), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-541.008, -5158.824, 529.125), Radius = 32, }, DEFEND_cp2 = { AimVectors = { [0] = Vec3(0.966, -0.257, 0.030), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-953.225, -5153.479, 529.125), Radius = 32, }, DEFEND_cp3 = { AimVectors = { [0] = Vec3(-0.043, -0.949, 0.311), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-676.113, -4219.915, 257.125), Radius = 32, }, DEFEND_l_cp1 = { AimVectors = { [0] = Vec3(-0.944, -0.298, -0.144), [1] = Vec3(-0.150, -0.989, -0.010), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-765.104, -3394.649, 530.125), Radius = 32, }, DEFEND_l_cp2 = { AimVectors = { [0] = Vec3(-0.888, 0.454, 0.073), [1] = Vec3(0.047, -0.992, 0.119), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1324.350, -3491.927, 257.340), Radius = 32, Stance = "crouch", }, DEFEND_l_cp3 = { AimVectors = { [0] = Vec3(-0.856, -0.485, 0.179), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-410.838, -4278.637, 257.125), Radius = 32, }, DEFEND_l_safe1 = { AimVectors = { [0] = Vec3(0.511, -0.859, 0.016), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-872.567, 1000.161, 393.125), Radius = 32, }, DEFEND_l_safe2 = { AimVectors = { [0] = Vec3(-0.657, 0.753, 0.033), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-987.336, 1100.794, 257.125), Radius = 32, }, DEFEND_l_safe3 = { AimVectors = { [0] = Vec3(0.874, 0.486, 0.022), [1] = Vec3(0.566, 0.823, 0.049), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-419.681, 341.314, 393.125), Radius = 32, }, DEFEND_l_safe4 = { AimVectors = { [0] = Vec3(-0.929, -0.369, 0.007), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-107.258, 713.744, 392.125), Radius = 32, }, DEFEND_x_cp1 = { AimVectors = { [0] = Vec3(0.985, -0.151, -0.085), [1] = Vec3(0.379, -0.925, -0.007), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1017.905, -3400.293, 530.274), Radius = 32, }, DEFEND_x_cp2 = { AimVectors = { [0] = Vec3(0.053, -0.992, 0.111), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-278.116, -3442.628, 257.125), Radius = 32, }, DEFEND_x_cp3 = { AimVectors = { [0] = Vec3(0.739, -0.633, 0.230), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1004.984, -4239.344, 257.125), Radius = 32, }, DEFEND_x_safe1 = { AimVectors = { [0] = Vec3(-0.421, -0.907, -0.006), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-661.510, 971.613, 393.125), Radius = 32, }, DEFEND_x_safe2 = { AimVectors = { [0] = Vec3(0.603, 0.797, 0.015), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-526.146, 1114.223, 257.125), Radius = 32, }, DEFEND_x_safe3 = { AimVectors = { [0] = Vec3(-0.949, 0.312, -0.052), [1] = Vec3(-0.445, 0.896, 0.012), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1101.212, 356.421, 393.125), Radius = 32, }, DEFEND_x_safe4 = { AimVectors = { [0] = Vec3(0.965, -0.260, 0.028), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1434.887, 717.875, 393.125), Radius = 32, }, FLAG_Allied_Documents = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-42.000, 662.000, 429.125), TagName = "Allied Documents", TeamAvailability = 2, }, FLAG_Axis_Documents = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-1494.000, 658.000, 429.125), TagName = "Axis Documents", TeamAvailability = 4, }, PLANT_Allied_Safe = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-60.000, 662.000, 446.000), TagName = "Allied Safe", TeamAvailability = 2, }, PLANT_Axis_Safe = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1476.000, 662.000, 446.000), TagName = "Axis Safe", TeamAvailability = 4, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-757.000, -5493.500, 578.000), TagName = "Command Post", TeamAvailability = 6, }, ROUTE_allied_spawn = { GoalType = "ROUTE", Position = Vec3(2800.000, -5208.000, 256.125), Radius = 500, }, ROUTE_axis_spawn = { GoalType = "ROUTE", Position = Vec3(-4514.583, -5206.691, 297.272), Radius = 500, }, ROUTE_center = { GoalType = "ROUTE", Position = Vec3(-749.064, -1679.170, 529.125), Radius = 125, }, ROUTE_east1 = { GoalType = "ROUTE", Position = Vec3(1215.161, -3413.205, 257.125), Radius = 125, }, ROUTE_east2 = { GoalType = "ROUTE", Position = Vec3(1302.213, -3992.510, 257.125), Radius = 125, }, ROUTE_inside = { GoalType = "ROUTE", Position = Vec3(-764.445, 694.192, 393.125), Radius = 125, }, ROUTE_l_bridge = { GoalType = "ROUTE", Position = Vec3(-334.896, 1718.375, 260.125), Radius = 125, }, ROUTE_l_cp = { GoalType = "ROUTE", Position = Vec3(-190.330, -5168.957, 526.389), Radius = 125, }, ROUTE_l_door1 = { GoalType = "ROUTE", Position = Vec3(-321.869, 905.349, 393.125), Radius = 125, }, ROUTE_l_door2 = { GoalType = "ROUTE", Position = Vec3(-329.757, 230.583, 393.125), Radius = 125, }, ROUTE_l_north1 = { GoalType = "ROUTE", Position = Vec3(1396.309, 2700.676, 257.269), Radius = 125, }, ROUTE_l_north2 = { GoalType = "ROUTE", Position = Vec3(1760.425, 813.401, 266.400), Radius = 125, }, ROUTE_l_safe = { GoalType = "ROUTE", Position = Vec3(-78.186, 664.643, 393.190), Radius = 125, }, ROUTE_l_south = { GoalType = "ROUTE", Position = Vec3(200.973, -6873.017, 284.229), Radius = 125, }, ROUTE_south = { GoalType = "ROUTE", Position = Vec3(-763.474, -6078.524, 529.125), Radius = 125, }, ROUTE_west1 = { GoalType = "ROUTE", Position = Vec3(-2827.955, -3480.068, 257.125), Radius = 125, }, ROUTE_west2 = { GoalType = "ROUTE", Position = Vec3(-2722.306, -3918.502, 257.125), Radius = 125, }, ROUTE_x_bridge = { GoalType = "ROUTE", Position = Vec3(-1231.354, 1703.733, 256.125), Radius = 125, }, ROUTE_x_cp = { GoalType = "ROUTE", Position = Vec3(-1338.231, -5132.537, 521.143), Radius = 125, }, ROUTE_x_door1 = { GoalType = "ROUTE", Position = Vec3(-1205.394, 869.522, 393.125), Radius = 125, }, ROUTE_x_door2 = { GoalType = "ROUTE", Position = Vec3(-1215.675, 236.327, 393.125), Radius = 125, }, ROUTE_x_north1 = { GoalType = "ROUTE", Position = Vec3(-3460.937, 2333.040, 256.125), Radius = 125, }, ROUTE_x_north2 = { GoalType = "ROUTE", Position = Vec3(-3504.039, 747.293, 257.125), Radius = 125, }, ROUTE_x_safe = { GoalType = "ROUTE", Position = Vec3(-1461.875, 660.231, 401.125), Radius = 125, }, ROUTE_x_south = { GoalType = "ROUTE", Position = Vec3(-1888.413, -6788.478, 257.125), Radius = 125, }, SNIPE_window1 = { AimVectors = { [0] = Vec3(0.030, -0.999, -0.019), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-815.315, 694.861, 573.125), Radius = 32, }, SNIPE_window2 = { AimVectors = { [0] = Vec3(-0.009, -1.000, -0.025), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-732.669, 690.125, 573.125), Radius = 32, }, Version = 1, };