global Map = { Quiet = true, Debug = false, FLAG_relic = "FLAG_relic", Plant_Side_Door = "PLANT_Side_Door", Explode_138 = "EXPLODE_138", Explode_prisoner_trigger = "EXPLODE_prisoner_trigger", RelicStatus = false, DoorStatus = false, AlarmStatus = false, Grate_Destroyed = false, TwoMinute = false, DontDispenseAmmo = false, DispenseAmmoTime = 1, //set to false if you don't want allies /killing Suicide = true, Switches = { Alarm = { Enabled = true, Priority = 0.87, // More than relic WaypointName = "alarm", LimitBots = 1, LimitTeam = (1<