global _MG = { AMMOCAB_north_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-150.000, 931.000, 356.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_south_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(454.000, -1835.000, 392.000), Range = 1250, TeamAvailability = 6, }, ATTACK_AlSideGate = { AimVectors = { [0] = Vec3(0.148, -0.989, -0.029), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1554.470, 1236.639, 408.557), Radius = 32, Stance = "crouch", }, ATTACK_AlliesStart1 = { AimVectors = { [0] = Vec3(0.706, -0.703, 0.082), [1] = Vec3(0.834, -0.540, 0.112), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-1169.029, 2949.890, 257.126), Radius = 32, Stance = "crouch", }, ATTACK_AlliesStart2 = { AimVectors = { [0] = Vec3(0.919, -0.394, -0.015), [1] = Vec3(0.869, -0.495, 0.002), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-2402.048, 1628.416, 341.529), Radius = 32, Stance = "crouch", }, ATTACK_AlliesStart3 = { AimVectors = { [0] = Vec3(0.706, 0.705, -0.074), [1] = Vec3(0.561, -0.828, -0.008), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-1018.611, 1356.067, 353.125), Radius = 32, Stance = "crouch", }, ATTACK_AlliesStart4 = { AimVectors = { [0] = Vec3(-0.999, -0.029, -0.046), [1] = Vec3(-0.416, -0.909, -0.008), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(2013.771, 734.664, 379.862), Radius = 32, Stance = "crouch", }, ATTACK_FlagCaptured1 = { AimVectors = { [0] = Vec3(0.990, 0.140, -0.004), [1] = Vec3(0.013, 0.995, 0.094), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-333.875, 930.125, 321.125), Radius = 32, Stance = "crouch", }, ATTACK_FlagCaptured2 = { AimVectors = { [0] = Vec3(-0.244, -0.969, 0.039), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-259.429, 789.063, 321.125), Radius = 32, }, ATTACK_FlagCaptured3 = { AimVectors = { [0] = Vec3(-0.755, -0.653, 0.062), [1] = Vec3(0.055, -0.980, 0.193), [2] = Vec3(0.987, -0.159, 0.021), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(155.099, 763.829, 321.125), Radius = 32, Stance = "crouch", }, ATTACK_FlagCaptured4 = { AimVectors = { [0] = Vec3(-0.985, -0.163, 0.053), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-118.125, 285.826, 357.291), Radius = 32, Stance = "crouch", }, BUILD_Allies_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2260.000, -252.000, 436.000), TagName = "Allies Command Post", TeamAvailability = 4, }, BUILD_Ammo_Storage_Gate = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-2048.000, -4264.000, 308.000), TagName = "Ammo Storage Gate", TeamAvailability = 2, }, BUILD_Construction_MG42 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1128.000, -1492.000, 442.000), TagName = "Construction MG42", TeamAvailability = 2, }, BUILD_Pak_Cannon = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1824.000, -1060.500, 656.000), TagName = "Pak Cannon", TeamAvailability = 2, }, CHECKPOINT_forwardbunker_flag = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(-256.000, 1024.000, 380.000), }, DEFEND_Alpha1 = { AimVectors = { [0] = Vec3(-0.929, 0.368, -0.029), [1] = Vec3(-0.064, 0.997, -0.045), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-468.321, 794.125, 321.125), Radius = 32, Stance = "crouch", }, DEFEND_Alpha2 = { AimVectors = { [0] = Vec3(-0.832, 0.550, -0.075), [1] = Vec3(-0.993, -0.096, -0.064), [2] = Vec3(-0.620, -0.783, -0.048), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-75.850, 2230.350, 417.125), Radius = 32, Stance = "crouch", }, DEFEND_Alpha3 = { AimVectors = { [0] = Vec3(-0.709, 0.705, -0.018), [1] = Vec3(0.995, -0.098, 0.020), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-130.649, 1037.349, 321.125), Radius = 32, Stance = "crouch", }, DEFEND_Alpha4 = { AimVectors = { [0] = Vec3(-0.897, 0.441, -0.027), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-114.125, 434.125, 358.326), Radius = 32, Stance = "crouch", }, DEFEND_Alpha5 = { AimVectors = { [0] = Vec3(-0.332, 0.940, -0.081), [1] = Vec3(-0.996, -0.051, -0.070), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1949.817, 742.767, 404.559), Radius = 32, }, DEFEND_Alpha7 = { AimVectors = { [0] = Vec3(-0.865, 0.500, -0.047), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(2682.875, 1490.875, 353.125), Radius = 32, Stance = "crouch", }, DEFEND_Bravo1 = { AimVectors = { [0] = Vec3(0.890, -0.454, 0.049), [1] = Vec3(0.782, -0.623, -0.019), [2] = Vec3(0.173, -0.985, -0.023), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-750.720, -145.130, 355.499), Radius = 35, Stance = "crouch", }, DEFEND_Bravo10 = { AimVectors = { [0] = Vec3(-0.972, 0.234, 0.023), [1] = Vec3(-1.000, -0.007, 0.007), [2] = Vec3(-0.886, -0.463, -0.039), [3] = Vec3(-0.684, -0.727, -0.055), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1208.962, -3896.175, 248.092), Radius = 35, }, DEFEND_Bravo11 = { AimVectors = { [0] = Vec3(-0.937, -0.348, -0.012), [1] = Vec3(-0.979, 0.202, 0.034), [2] = Vec3(-0.990, -0.141, 0.022), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-1042.125, -4059.125, 241.125), Radius = 32, Stance = "crouch", }, DEFEND_Bravo12 = { AimVectors = { [0] = Vec3(0.205, 0.972, 0.110), [1] = Vec3(0.933, 0.354, 0.070), [2] = Vec3(0.993, 0.120, 0.018), [3] = Vec3(0.980, -0.197, 0.008), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2385.867, -4224.690, 240.125), Radius = 35, Stance = "crouch", }, DEFEND_Bravo13 = { AimVectors = { [0] = Vec3(0.372, 0.928, 0.015), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-2302.015, -4403.876, 241.138), Radius = 32, }, DEFEND_Bravo14 = { AimVectors = { [0] = Vec3(0.996, 0.088, 0.009), [1] = Vec3(0.888, -0.460, -0.003), [2] = Vec3(0.512, -0.858, -0.044), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-2221.875, -3686.127, 249.125), Radius = 32, }, DEFEND_Bravo15 = { AimVectors = { [0] = Vec3(-0.993, -0.105, 0.047), [1] = Vec3(-0.694, -0.719, 0.036), [2] = Vec3(0.275, -0.960, 0.049), [3] = Vec3(-0.007, -0.999, 0.053), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1156.547, -2636.181, 256.125), Radius = 35, Stance = "crouch", }, DEFEND_Bravo16 = { AimVectors = { [0] = Vec3(-0.438, 0.899, -0.006), [1] = Vec3(-0.942, 0.334, 0.032), [2] = Vec3(0.384, 0.918, 0.101), [3] = Vec3(-0.680, -0.730, 0.077), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-1090.388, -3123.270, 257.140), Radius = 32, Stance = "crouch", }, DEFEND_Bravo17 = { AimVectors = { [0] = Vec3(0.980, -0.188, 0.072), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-1423.384, -2899.303, 257.125), Radius = 32, Stance = "crouch", }, DEFEND_Bravo2 = { AimVectors = { [0] = Vec3(0.989, 0.143, 0.036), [1] = Vec3(0.944, -0.330, 0.007), [2] = Vec3(0.998, 0.013, 0.061), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1201.131, -324.090, 333.911), Radius = 35, Stance = "crouch", }, DEFEND_Bravo3 = { AimVectors = { [0] = Vec3(0.528, 0.849, -0.038), [1] = Vec3(0.757, 0.653, -0.005), [2] = Vec3(0.878, -0.479, -0.022), [3] = Vec3(0.926, 0.372, -0.061), [4] = Vec3(0.647, 0.759, -0.073), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-1019.914, -1159.316, 409.508), Radius = 32, Stance = "crouch", }, DEFEND_Bravo4 = { AimVectors = { [0] = Vec3(0.354, 0.934, 0.036), [1] = Vec3(0.994, -0.099, 0.053), [2] = Vec3(0.599, -0.801, -0.026), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-929.188, -1624.550, 336.438), Radius = 32, Stance = "crouch", }, DEFEND_Bravo5 = { AimVectors = { [0] = Vec3(0.707, 0.705, 0.061), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-1005.343, -756.933, 321.690), Radius = 32, Stance = "crouch", }, DEFEND_Bravo6 = { AimVectors = { [0] = Vec3(0.731, 0.664, -0.162), [1] = Vec3(0.946, 0.273, -0.177), [2] = Vec3(0.916, -0.375, -0.140), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-1451.930, -1126.081, 577.283), Radius = 32, }, DEFEND_Bravo7 = { AimVectors = { [0] = Vec3(-0.338, 0.941, -0.023), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-48.172, -554.434, 345.125), Radius = 32, }, DEFEND_Bravo8 = { AimVectors = { [0] = Vec3(-0.841, 0.527, -0.123), [1] = Vec3(0.082, -0.993, -0.079), [2] = Vec3(-0.480, -0.876, -0.047), [3] = Vec3(-0.885, -0.454, 0.103), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-123.563, -179.181, 385.125), Radius = 32, }, DEFEND_Bravo9 = { AimVectors = { [0] = Vec3(0.964, 0.264, -0.001), [1] = Vec3(0.705, -0.710, 0.005), [2] = Vec3(0.965, -0.261, 0.025), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(-1507.994, -3314.467, 281.125), Radius = 32, }, HEALTHCAB_north_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-46.000, 931.000, 355.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_south_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(590.000, -1835.000, 392.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_166 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-2096.000, -2166.000, 474.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_315 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-1528.000, -2550.000, 324.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_ForwardBunkerMG = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-460.000, 2220.000, 388.000), TeamAvailability = 6, }, MOUNTMG42_NorthernShackMG = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-2304.000, 3160.000, 388.000), TeamAvailability = 6, }, MOUNTMG42_NorthernShackMG2 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-2360.000, 2568.000, 356.000), TeamAvailability = 6, }, MOUNTMG42_construction_track = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-1304.000, -1472.000, 460.000), TeamAvailability = 6, }, PLANTMINE_180 = { GoalType = "PLANTMINE", Position = Vec3(-1104.060, -1834.873, 251.699), Radius = 35, }, PLANTMINE_201 = { GoalType = "PLANTMINE", Position = Vec3(-1941.622, -4198.301, 240.125), Radius = 35, }, PLANTMINE_334 = { GoalType = "PLANTMINE", Position = Vec3(-1641.307, -4299.642, 240.125), Radius = 35, }, PLANTMINE_335 = { GoalType = "PLANTMINE", Position = Vec3(-1755.444, -4302.363, 240.125), Radius = 35, }, PLANTMINE_336 = { GoalType = "PLANTMINE", Position = Vec3(-1864.552, -4300.856, 240.125), Radius = 35, }, PLANT_Allies_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(2272.000, -239.000, 436.000), TagName = "Allies Command Post", TeamAvailability = 2, }, PLANT_Ammo_Storage_Gate = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-1792.000, -4356.000, 334.000), TagName = "Ammo Storage Gate", TeamAvailability = 4, }, PLANT_Ammo_Supply = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1790.000, -4560.000, 292.000), TagName = "Ammo Supply", TeamAvailability = 4, }, PLANT_Construction_MG42 = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-1264.001, -1581.930, 339.000), TagName = "Construction MG42", TeamAvailability = 4, }, PLANT_Main_Door = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-288.000, 144.000, 464.000), TagName = "Main Door", TeamAvailability = 4, }, PLANT_Pak_Cannon = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1824.000, -1007.000, 634.500), TagName = "Pak Cannon", TeamAvailability = 4, }, PLANT_Side_Gate = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(1996.000, 93.000, 440.000), TagName = "Side Gate", TeamAvailability = 4, }, REPAIRMG42_166 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2096.000, -2166.000, 474.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_315 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1528.000, -2550.000, 324.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_ForwardBunkerMG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-460.000, 2220.000, 388.000), TeamAvailability = 6, }, REPAIRMG42_NorthernShackMG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2304.000, 3160.000, 388.000), TeamAvailability = 6, }, REPAIRMG42_NorthernShackMG2 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2360.000, 2568.000, 356.000), TeamAvailability = 6, }, REPAIRMG42_construction_track = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1304.000, -1472.000, 460.000), TeamAvailability = 6, }, ROUTE_AxisMainBunker = { GoalType = "ROUTE", Position = Vec3(-2107.191, -2506.153, 205.536), Radius = 350, }, ROUTE_AxisMainDoorAA = { GoalType = "ROUTE", Position = Vec3(-390.524, -547.844, 368.125), Radius = 250, }, ROUTE_AxisMainDoorAB = { GoalType = "ROUTE", Position = Vec3(-538.118, 77.382, 376.125), Radius = 50, }, ROUTE_AxisMainDoorAC = { GoalType = "ROUTE", Position = Vec3(236.500, 368.617, 353.125), Radius = 125, }, ROUTE_NorthernLeft1 = { GoalType = "ROUTE", Position = Vec3(-844.344, 2797.034, 258.637), Radius = 35, TeamAvailability = 4, }, ROUTE_NorthernLeft2 = { GoalType = "ROUTE", Position = Vec3(1178.996, 2521.248, 256.125), Radius = 35, }, ROUTE_NorthernLeft3 = { GoalType = "ROUTE", Position = Vec3(1739.244, 1486.596, 335.774), Radius = 35, }, ROUTE_NorthernRight1 = { GoalType = "ROUTE", Position = Vec3(-1750.256, 1286.303, 288.125), Radius = 35, TeamAvailability = 4, }, ROUTE_NorthernRight2 = { GoalType = "ROUTE", Position = Vec3(-343.365, 366.198, 352.125), Radius = 35, }, ROUTE_NorthernShack = { GoalType = "ROUTE", Position = Vec3(-2527.345, 3083.183, 320.125), Radius = 250, }, Version = 1, };