global _MG = { AMMOCAB_first_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(8379.000, 1725.000, 1322.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_first_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(7307.000, 5819.000, 587.000), Range = 1250, TagName = "first_ammocabinet", TeamAvailability = 6, }, AMMOCAB_first_ammocabinet_2 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(2533.000, 7547.000, 395.000), Range = 1250, TagName = "first_ammocabinet", TeamAvailability = 6, }, AMMOCAB_first_ammocabinet_3 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1983.000, 1587.000, 491.000), Range = 1250, TagName = "first_ammocabinet", TeamAvailability = 6, }, ARTILLERY_S_ALLIES_ARTY_1_01 = { GoalType = "ARTILLERY_S", Position = Vec3(3670.487, 1685.889, 160.125), Radius = 35, }, ARTILLERY_S_ALLIES_ARTY_1_02 = { GoalType = "ARTILLERY_S", Position = Vec3(3774.674, 2754.243, -25.347), Radius = 35, }, ARTILLERY_S_ALLIES_ARTY_2_01 = { GoalType = "ARTILLERY_S", Position = Vec3(9570.411, 3340.838, 864.125), Radius = 35, }, ARTILLERY_S_ALLIES_ARTY_2_02 = { GoalType = "ARTILLERY_S", Position = Vec3(8020.029, 4179.895, 868.340), Radius = 35, }, ARTILLERY_S_ALLIES_ARTY_2_03 = { GoalType = "ARTILLERY_S", Position = Vec3(7869.121, 2759.095, 1232.737), Radius = 35, }, ARTILLERY_S_AXIS_ARTY_1_01 = { GoalType = "ARTILLERY_S", Position = Vec3(999.326, 1698.218, 448.125), Radius = 35, }, ARTILLERY_S_AXIS_ARTY_1_02 = { GoalType = "ARTILLERY_S", Position = Vec3(1671.657, 1722.891, 672.125), Radius = 35, }, ARTILLERY_S_AXIS_ARTY_2_01 = { GoalType = "ARTILLERY_S", Position = Vec3(9048.433, 4289.703, 864.157), Radius = 35, }, ARTILLERY_S_AXIS_ARTY_2_02 = { GoalType = "ARTILLERY_S", Position = Vec3(7171.069, 3832.979, 912.125), Radius = 35, }, ARTILLERY_S_AXIS_ARTY_2_03 = { GoalType = "ARTILLERY_S", Position = Vec3(7835.671, 4404.340, 876.125), Radius = 35, }, ATTACK_AXIS_AT1_01 = { AimVectors = { [0] = Vec3(-0.254, -0.962, -0.096), [1] = Vec3(-0.943, -0.206, -0.263), [2] = Vec3(0.998, 0.059, -0.025), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(1169.272, 2256.354, 474.161), Radius = 35, }, ATTACK_AXIS_AT1_02 = { AimVectors = { [0] = Vec3(0.848, 0.522, 0.092), [1] = Vec3(0.805, -0.561, 0.194), [2] = Vec3(0.789, 0.582, 0.195), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-17.260, 1381.034, 160.125), Radius = 35, }, ATTACK_AXIS_AT1_03 = { AimVectors = { [0] = Vec3(-0.278, 0.959, 0.061), [1] = Vec3(0.886, 0.059, -0.460), [2] = Vec3(0.649, 0.708, -0.280), [3] = Vec3(0.228, 0.957, -0.179), [4] = Vec3(-0.988, 0.142, 0.054), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(3074.918, 497.809, 418.814), Radius = 35, }, ATTACK_AXIS_AT1_04 = { AimVectors = { [0] = Vec3(-0.940, 0.298, 0.166), [1] = Vec3(-0.700, -0.682, 0.212), [2] = Vec3(-0.921, -0.239, 0.307), [3] = Vec3(-0.829, 0.493, 0.264), [4] = Vec3(-0.149, -0.989, 0.003), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(3965.531, 1361.147, 95.743), Radius = 35, }, ATTACK_AXIS_AT2_01 = { AimVectors = { [0] = Vec3(-0.492, -0.734, -0.468), [1] = Vec3(-0.927, -0.295, -0.232), [2] = Vec3(0.133, -0.976, -0.173), [3] = Vec3(-0.506, -0.862, 0.021), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(8958.888, 4551.682, 1255.318), Radius = 35, }, ATTACK_AXIS_AT2_02 = { AimVectors = { [0] = Vec3(0.659, 0.752, -0.010), [1] = Vec3(0.590, -0.806, -0.058), [2] = Vec3(-0.814, 0.580, 0.025), [3] = Vec3(-0.983, -0.183, 0.006), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(8261.570, 3281.252, 864.125), Radius = 35, }, ATTACK_AXIS_AT2_03 = { AimVectors = { [0] = Vec3(-0.381, 0.920, -0.092), [1] = Vec3(0.560, -0.826, -0.061), [2] = Vec3(0.093, -0.994, -0.051), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(6247.793, 5963.967, 864.125), Radius = 35, }, ATTACK_AXIS_AT2_04 = { AimVectors = { [0] = Vec3(0.862, 0.506, 0.006), [1] = Vec3(-0.652, 0.757, 0.026), [2] = Vec3(-0.283, 0.959, 0.026), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(7903.960, 5471.125, 512.125), Radius = 35, }, ATTACK_AXIS_AT3_01 = { AimVectors = { [0] = Vec3(-0.531, 0.838, -0.126), [1] = Vec3(-0.704, 0.694, -0.151), [2] = Vec3(-0.139, 0.961, -0.240), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(3574.490, 7043.018, 480.125), Radius = 35, }, ATTACK_AXIS_AT3_02 = { AimVectors = { [0] = Vec3(-0.141, 0.982, -0.122), [1] = Vec3(0.996, -0.058, -0.060), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(2309.321, 6402.354, 352.146), Radius = 35, }, ATTACK_AXIS_AT3_03 = { AimVectors = { [0] = Vec3(-0.698, -0.712, -0.073), [1] = Vec3(0.021, -1.000, -0.006), [2] = Vec3(-0.998, 0.041, -0.051), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(2897.652, 8469.012, 352.125), Radius = 35, }, ATTACK_AXIS_AT3_04 = { AimVectors = { [0] = Vec3(-0.748, -0.661, -0.059), [1] = Vec3(0.478, -0.840, 0.256), [2] = Vec3(-0.429, -0.902, 0.049), [3] = Vec3(-0.999, 0.047, -0.002), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(2652.301, 9560.104, 352.125), Radius = 35, }, BUILD_Crystal_Defences = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2208.000, 8352.000, 432.000), TagName = "Crystal Defences", TeamAvailability = 4, }, BUILD_Neutral_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2602.000, 7209.000, 627.000), TagName = "Neutral Command Post", TeamAvailability = 6, }, BUILD_Ship_Defence_MG = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2448.000, 1472.000, 752.000), TagName = "Ship Defence MG", TeamAvailability = 4, }, CALLARTILLERY_ALLIES_CARTY_1_01 = { GoalType = "CALLARTILLERY", Position = Vec3(2792.616, 1297.142, 672.125), Radius = 35, TeamAvailability = 4, }, CALLARTILLERY_ALLIES_CARTY_2_01 = { GoalType = "CALLARTILLERY", Position = Vec3(9293.579, 4321.871, 860.500), Radius = 35, }, CALLARTILLERY_AXIS_CARTY_1_01 = { GoalType = "CALLARTILLERY", Position = Vec3(1498.649, 4130.125, 912.125), Radius = 35, }, CALLARTILLERY_AXIS_CARTY_2_01 = { GoalType = "CALLARTILLERY", Position = Vec3(7868.160, 2660.690, 1280.125), Radius = 35, }, DEFEND_ALLIES_DF1_01 = { AimVectors = { [0] = Vec3(-0.184, 0.977, 0.103), [1] = Vec3(0.278, 0.957, -0.086), [2] = Vec3(-0.916, 0.206, 0.345), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(3669.403, 422.615, 143.214), Radius = 35, }, DEFEND_ALLIES_DF1_02 = { AimVectors = { [0] = Vec3(-0.866, -0.324, -0.380), [1] = Vec3(-0.777, 0.574, -0.260), [2] = Vec3(-0.043, 0.994, -0.104), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(1046.166, 630.175, 448.125), Radius = 35, }, DEFEND_ALLIES_DF1_03 = { AimVectors = { [0] = Vec3(-0.356, -0.935, -0.012), [1] = Vec3(-0.829, 0.552, -0.089), [2] = Vec3(-0.877, -0.475, -0.066), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(631.319, 1870.084, 160.236), Radius = 35, }, DEFEND_ALLIES_DF1_04 = { AimVectors = { [0] = Vec3(0.684, 0.730, -0.019), [1] = Vec3(0.983, 0.185, 0.009), [2] = Vec3(0.899, -0.438, 0.007), [3] = Vec3(0.733, -0.679, 0.032), [4] = Vec3(0.322, -0.946, 0.041), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(3202.083, 1711.309, 160.125), Radius = 35, }, DEFEND_ALLIES_DF2_01 = { AimVectors = { [0] = Vec3(0.325, -0.944, 0.060), [1] = Vec3(0.839, 0.543, -0.021), [2] = Vec3(-0.272, -0.962, -0.028), [3] = Vec3(0.851, -0.524, -0.012), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(7083.607, 4147.738, 875.585), Radius = 35, }, DEFEND_ALLIES_DF2_02 = { AimVectors = { [0] = Vec3(0.970, 0.240, 0.029), [1] = Vec3(-0.819, 0.221, 0.530), [2] = Vec3(-0.804, 0.593, 0.029), [3] = Vec3(-0.349, 0.937, -0.010), [4] = Vec3(0.375, 0.927, 0.016), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(8763.062, 2624.712, 864.125), Radius = 35, }, DEFEND_ALLIES_DF2_03 = { AimVectors = { [0] = Vec3(0.307, -0.951, 0.025), [1] = Vec3(0.997, 0.030, -0.075), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(6038.756, 6512.872, 864.246), Radius = 35, }, DEFEND_ALLIES_DF2_04 = { AimVectors = { [0] = Vec3(-0.582, -0.813, 0.015), [1] = Vec3(-0.843, -0.537, 0.015), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(8092.189, 4802.319, 866.604), Radius = 35, }, DEFEND_ALLIES_DF3_01 = { AimVectors = { [0] = Vec3(0.182, -0.969, -0.168), [1] = Vec3(-0.428, -0.884, -0.188), [2] = Vec3(-0.991, 0.085, -0.106), [3] = Vec3(0.648, -0.745, -0.159), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(3363.005, 8105.424, 576.286), Radius = 35, }, DEFEND_ALLIES_DF3_02 = { AimVectors = { [0] = Vec3(0.752, -0.658, 0.032), [1] = Vec3(0.998, -0.055, 0.017), [2] = Vec3(-0.054, -0.999, -0.006), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(1434.765, 9645.563, 352.125), Radius = 35, }, DEFEND_ALLIES_DF3_03 = { AimVectors = { [0] = Vec3(0.465, -0.874, -0.144), [1] = Vec3(-0.202, -0.979, 0.017), [2] = Vec3(-0.998, -0.059, -0.028), [3] = Vec3(0.790, -0.545, -0.282), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(1710.086, 9642.989, 576.125), Radius = 35, }, DEFEND_ALLIES_DF3_04 = { AimVectors = { [0] = Vec3(0.998, 0.064, 0.019), [1] = Vec3(0.301, 0.953, -0.017), [2] = Vec3(0.928, 0.372, -0.014), [3] = Vec3(0.759, -0.652, -0.003), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(2587.323, 7328.945, 352.125), Radius = 35, }, HEALTHCAB_first_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(8381.000, 1836.000, 1322.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_first_healthcabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(7307.000, 5467.000, 587.000), Range = 1250, TagName = "first_healthcabinet", TeamAvailability = 6, }, HEALTHCAB_first_healthcabinet_2 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1984.000, 1355.000, 491.000), Range = 1250, TagName = "first_healthcabinet", TeamAvailability = 6, }, MOBILEMG42_ALLIES_MMGSPOT_01 = { AimVectors = { [0] = Vec3(-0.854, 0.485, 0.187), }, GoalType = "MOBILEMG42", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(5427.293, 953.201, -183.577), Radius = 35, }, MOBILEMG42_ALLIES_MMGSPOT_02 = { AimVectors = { [0] = Vec3(0.968, -0.251, -0.006), }, GoalType = "MOBILEMG42", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(5773.263, 5561.484, 864.125), Radius = 35, }, MOUNTMG42_919 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(1696.000, 4272.000, 684.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_924 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(1696.000, 4432.000, 684.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_Ship_Defence_MG = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(2752.000, 1472.000, 704.000), TagName = "Ship Defence MG", TeamAvailability = 6, }, PLANT_Cracked_Wall = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(7688.000, 5152.000, 928.000), TagName = "Cracked Wall", TeamAvailability = 2, }, PLANT_Crystal_Defences = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(2560.000, 8416.002, 447.998), TagName = "Crystal Defences", TeamAvailability = 2, }, PLANT_Door = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(5615.000, 5856.000, 956.000), TeamAvailability = 2, }, PLANT_East_Energy_Crystal = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(2752.000, 1471.999, 288.000), TagName = "East Energy Crystal", TeamAvailability = 2, }, PLANT_Neutral_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(2534.501, 7208.000, 627.000), TagName = "Neutral Command Post", TeamAvailability = 6, }, PLANT_Power_Crystal = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(2256.001, 9184.002, 576.000), TagName = "Power Crystal", TeamAvailability = 2, }, PLANT_Ship_Defence_MG = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(2744.002, 1471.998, 676.000), TagName = "Ship Defence MG", TeamAvailability = 2, }, PLANT_West_Energy_Crystal = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(1215.999, 1472.000, 288.000), TagName = "West Energy Crystal", TeamAvailability = 2, }, REPAIRMG42_919 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1696.000, 4272.000, 684.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_924 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1696.000, 4432.000, 684.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_Ship_Defence_MG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(2752.000, 1472.000, 704.000), TagName = "Ship Defence MG", TeamAvailability = 6, }, ROUTE_AxisSpawn1 = { GoalType = "ROUTE", Position = Vec3(1966.563, 4360.083, 912.125), Radius = 500, }, ROUTE_AxisSpawn1a = { GoalType = "ROUTE", Position = Vec3(1363.153, 4341.654, 924.299), Radius = 350, }, ROUTE_P1_get_east = { GoalType = "ROUTE", Position = Vec3(824.204, 1467.947, 160.247), Radius = 400, }, ROUTE_P1_get_east_a = { GoalType = "ROUTE", Position = Vec3(621.004, 2416.920, 243.907), Radius = 35, }, ROUTE_P1_get_east_aa = { GoalType = "ROUTE", Position = Vec3(1918.063, 2354.483, 448.125), Radius = 35, }, ROUTE_P1_get_east_ab = { GoalType = "ROUTE", Position = Vec3(1708.713, 1245.485, 672.125), Radius = 35, }, ROUTE_P1_get_east_b = { GoalType = "ROUTE", Position = Vec3(-53.053, 1867.675, -63.875), Radius = 35, }, ROUTE_P1_get_east_ba = { GoalType = "ROUTE", Position = Vec3(1407.227, 2297.103, 192.125), Radius = 35, }, ROUTE_P1_get_east_baa = { GoalType = "ROUTE", Position = Vec3(3382.941, 1078.159, -63.875), Radius = 20, }, ROUTE_P1_get_east_bb = { GoalType = "ROUTE", Position = Vec3(1227.138, 1028.298, -63.875), Radius = 35, }, ROUTE_P1_get_east_bba = { GoalType = "ROUTE", Position = Vec3(3387.975, 996.447, -63.875), Radius = 20, }, ROUTE_P1_get_east_bc = { GoalType = "ROUTE", Position = Vec3(1528.886, 2223.797, -63.875), Radius = 35, }, ROUTE_P1_get_east_bca = { GoalType = "ROUTE", Position = Vec3(3389.020, 911.865, -63.875), Radius = 20, }, ROUTE_P1_get_west = { GoalType = "ROUTE", Position = Vec3(3145.614, 1463.770, 160.125), Radius = 400, }, ROUTE_P1_get_west_a = { GoalType = "ROUTE", Position = Vec3(3363.583, 2517.667, 223.816), Radius = 35, }, ROUTE_P1_get_west_aa = { GoalType = "ROUTE", Position = Vec3(2261.125, 2357.363, 448.125), Radius = 35, }, ROUTE_P1_get_west_aaa = { GoalType = "ROUTE", Position = Vec3(1182.909, 1669.771, 672.125), Radius = 35, }, ROUTE_P1_get_west_aab = { GoalType = "ROUTE", Position = Vec3(1443.453, 1033.948, 647.239), Radius = 35, }, ROUTE_P1_get_west_ab = { GoalType = "ROUTE", Position = Vec3(1533.552, 3175.785, 55.891), Radius = 35, }, ROUTE_P1_get_west_aba = { GoalType = "ROUTE", Position = Vec3(510.337, 3151.527, 4.833), Radius = 35, }, ROUTE_P1_get_west_b = { GoalType = "ROUTE", Position = Vec3(3758.228, 1519.332, 160.302), Radius = 35, }, ROUTE_P1_get_west_ba = { GoalType = "ROUTE", Position = Vec3(3265.319, 641.422, -63.875), Radius = 35, }, ROUTE_P1_get_west_bab = { GoalType = "ROUTE", Position = Vec3(658.956, 996.559, -63.875), Radius = 35, }, ROUTE_P1_get_west_bb = { GoalType = "ROUTE", Position = Vec3(2797.768, 1637.541, -63.875), Radius = 35, }, ROUTE_P1_get_west_bba = { GoalType = "ROUTE", Position = Vec3(1206.524, 1853.292, -63.875), Radius = 35, }, ROUTE_P1_get_west_bbb = { GoalType = "ROUTE", Position = Vec3(1837.544, 627.562, -63.875), Radius = 35, }, ROUTE_P2_door_a = { GoalType = "ROUTE", Position = Vec3(7998.873, 2490.564, 864.125), Radius = 35, }, ROUTE_P2_door_aa = { GoalType = "ROUTE", Position = Vec3(7458.094, 3523.868, 864.125), Radius = 35, }, ROUTE_P2_door_ab = { GoalType = "ROUTE", Position = Vec3(6548.987, 3579.305, 865.320), Radius = 35, }, ROUTE_P2_door_b = { GoalType = "ROUTE", Position = Vec3(8864.392, 2928.639, 864.125), Radius = 35, }, ROUTE_P2_door_ba = { GoalType = "ROUTE", Position = Vec3(7780.702, 3705.681, 864.125), Radius = 35, }, ROUTE_P2_door_baa = { GoalType = "ROUTE", Position = Vec3(7772.345, 5645.030, 544.125), Radius = 35, }, ROUTE_P2_door_bb = { GoalType = "ROUTE", Position = Vec3(8114.026, 4434.450, 873.322), Radius = 35, }, ROUTE_P2_door_bba = { GoalType = "ROUTE", Position = Vec3(7686.303, 5479.356, 512.125), Radius = 35, }, ROUTE_P2_door_c = { GoalType = "ROUTE", Position = Vec3(6211.377, 3939.014, 1244.270), Radius = 35, }, ROUTE_P2_door_ca = { GoalType = "ROUTE", Position = Vec3(7509.180, 4981.659, 864.125), Radius = 35, }, ROUTE_P2_door_caa = { GoalType = "ROUTE", Position = Vec3(7580.183, 6375.162, 512.125), Radius = 35, }, ROUTE_P2_door_cab = { GoalType = "ROUTE", Position = Vec3(7876.212, 6631.341, 512.158), Radius = 35, }, ROUTE_P2_door_cb = { GoalType = "ROUTE", Position = Vec3(6778.966, 4165.534, 864.362), Radius = 35, }, ROUTE_P2_get_door_wall = { GoalType = "ROUTE", Position = Vec3(8142.249, 1780.730, 1280.125), Radius = 350, }, ROUTE_P2_spawn_axis = { GoalType = "ROUTE", Position = Vec3(1669.052, 1464.369, 672.125), Radius = 800, }, ROUTE_P2_wall_a = { GoalType = "ROUTE", Position = Vec3(8702.541, 991.587, 864.125), Radius = 35, }, ROUTE_P2_wall_aa = { GoalType = "ROUTE", Position = Vec3(8863.676, 2721.632, 864.125), Radius = 35, }, ROUTE_P2_wall_aaa = { GoalType = "ROUTE", Position = Vec3(7576.201, 4073.472, 872.662), Radius = 35, }, ROUTE_P2_wall_aab = { GoalType = "ROUTE", Position = Vec3(7822.932, 4550.167, 864.125), Radius = 35, }, ROUTE_P2_wall_ab = { GoalType = "ROUTE", Position = Vec3(8814.946, 4002.095, 855.401), Radius = 35, }, ROUTE_P2_wall_b = { GoalType = "ROUTE", Position = Vec3(8122.704, 2612.671, 864.125), Radius = 35, }, ROUTE_P2_wall_ba = { GoalType = "ROUTE", Position = Vec3(6390.075, 2115.785, 866.409), Radius = 35, }, ROUTE_P2_wall_baa = { GoalType = "ROUTE", Position = Vec3(6474.515, 4040.941, 864.125), Radius = 35, }, ROUTE_P2_wall_baaa = { GoalType = "ROUTE", Position = Vec3(7151.478, 4591.660, 865.202), Radius = 35, }, ROUTE_P2_wall_baab = { GoalType = "ROUTE", Position = Vec3(7285.171, 4581.797, 864.125), Radius = 35, }, ROUTE_P2_wall_bab = { GoalType = "ROUTE", Position = Vec3(7217.042, 3344.048, 864.125), Radius = 35, }, ROUTE_P2_wall_bb = { GoalType = "ROUTE", Position = Vec3(7747.008, 3259.525, 855.509), Radius = 35, }, ROUTE_P2_wall_c = { GoalType = "ROUTE", Position = Vec3(7856.333, 1595.918, 1282.125), Radius = 35, }, ROUTE_P2_wall_ca = { GoalType = "ROUTE", Position = Vec3(7719.092, 2765.598, 1226.036), Radius = 35, }, ROUTE_P2_wall_caa = { GoalType = "ROUTE", Position = Vec3(7429.438, 5195.060, 1250.694), Radius = 35, }, ROUTE_P2_wall_cb = { GoalType = "ROUTE", Position = Vec3(8061.582, 2763.814, 1228.019), Radius = 35, }, ROUTE_P2_wall_cba = { GoalType = "ROUTE", Position = Vec3(8075.016, 5195.045, 1250.678), Radius = 35, }, ROUTE_P3_fo_a = { GoalType = "ROUTE", Position = Vec3(4048.913, 5831.844, 416.125), Radius = 35, }, ROUTE_P3_fo_aa = { GoalType = "ROUTE", Position = Vec3(3867.354, 7016.667, 480.125), Radius = 35, }, ROUTE_P3_fo_aaa = { GoalType = "ROUTE", Position = Vec3(3064.911, 7843.864, 352.125), Radius = 35, }, ROUTE_P3_fo_aab = { GoalType = "ROUTE", Position = Vec3(3565.232, 7838.979, 96.125), Radius = 35, }, ROUTE_P3_fo_aaba = { GoalType = "ROUTE", Position = Vec3(2952.438, 8734.434, 96.125), Radius = 35, }, ROUTE_P3_fo_aabaa = { GoalType = "ROUTE", Position = Vec3(2417.292, 9088.604, 352.125), Radius = 35, }, ROUTE_P3_fo_aabab = { GoalType = "ROUTE", Position = Vec3(2869.864, 9545.743, 352.125), Radius = 35, }, ROUTE_P3_fo_b = { GoalType = "ROUTE", Position = Vec3(4119.481, 6567.142, 457.392), Radius = 35, }, ROUTE_P3_fo_ba = { GoalType = "ROUTE", Position = Vec3(4499.912, 7940.722, 352.125), Radius = 35, }, ROUTE_P3_fo_baa = { GoalType = "ROUTE", Position = Vec3(3668.224, 8096.156, 576.286), Radius = 35, }, ROUTE_P3_fo_baaa = { GoalType = "ROUTE", Position = Vec3(3226.014, 8703.232, 576.125), Radius = 35, }, ROUTE_P3_fo_baaaa = { GoalType = "ROUTE", Position = Vec3(2300.778, 8735.153, 576.128), Radius = 35, }, ROUTE_P3_fo_baaab = { GoalType = "ROUTE", Position = Vec3(1942.783, 9646.512, 576.125), Radius = 35, }, ROUTE_P3_fo_bab = { GoalType = "ROUTE", Position = Vec3(4466.783, 7211.368, 576.125), Radius = 35, }, ROUTE_P3_fo_c = { GoalType = "ROUTE", Position = Vec3(2947.779, 5942.984, 352.125), Radius = 35, }, ROUTE_P3_fo_ca = { GoalType = "ROUTE", Position = Vec3(1545.340, 7886.386, 352.125), Radius = 35, }, ROUTE_P3_fo_cb = { GoalType = "ROUTE", Position = Vec3(2618.073, 8057.261, 352.125), Radius = 35, }, ROUTE_P3_fo_cba = { GoalType = "ROUTE", Position = Vec3(2307.075, 8463.951, 352.125), Radius = 35, }, ROUTE_P3_fo_cbb = { GoalType = "ROUTE", Position = Vec3(3418.661, 7833.787, 96.125), Radius = 35, }, ROUTE_P3_fo_cbba = { GoalType = "ROUTE", Position = Vec3(1466.074, 7130.794, 32.125), Radius = 35, }, ROUTE_P3_fo_cbbaa = { GoalType = "ROUTE", Position = Vec3(1293.543, 7901.532, 352.125), Radius = 35, }, ROUTE_P3_spawn_axis = { GoalType = "ROUTE", Position = Vec3(5567.384, 5850.364, 864.125), Radius = 800, }, ROUTE_east_a = { GoalType = "ROUTE", Position = Vec3(4323.261, 2359.692, -60.769), Radius = 20, }, ROUTE_east_aa = { GoalType = "ROUTE", Position = Vec3(4249.725, 1310.050, 12.325), Radius = 35, }, ROUTE_east_ab = { GoalType = "ROUTE", Position = Vec3(4161.948, 648.401, -30.708), Radius = 35, }, ROUTE_east_b = { GoalType = "ROUTE", Position = Vec3(3355.271, 1591.091, 160.125), Radius = 35, }, ROUTE_west_a = { GoalType = "ROUTE", Position = Vec3(-366.786, 849.809, -65.290), Radius = 35, }, ROUTE_west_aa = { GoalType = "ROUTE", Position = Vec3(-11.238, 1516.083, 136.387), Radius = 35, }, ROUTE_west_ab = { GoalType = "ROUTE", Position = Vec3(-147.535, 2351.480, -7.503), Radius = 35, }, ROUTE_west_b = { GoalType = "ROUTE", Position = Vec3(510.912, 931.888, 160.135), Radius = 35, }, SNIPE_ALLIES_PHASE1_01 = { AimVectors = { [0] = Vec3(-0.871, 0.465, 0.160), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(5430.263, 1947.097, -183.898), Radius = 35, }, SNIPE_ALLIES_PHASE1_02 = { AimVectors = { [0] = Vec3(-0.102, 0.994, -0.027), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1914.239, 1068.302, 660.366), Radius = 35, }, SNIPE_ALLIES_PHASE1_03 = { AimVectors = { [0] = Vec3(0.835, -0.537, 0.115), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1448.804, 992.234, -182.442), Radius = 35, }, SNIPE_ALLIES_PHASE1_04 = { AimVectors = { [0] = Vec3(0.774, 0.553, 0.308), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1439.929, 2004.542, -181.482), Radius = 35, }, SNIPE_AXIS_PHASE1_01 = { AimVectors = { [0] = Vec3(-0.519, -0.816, 0.253), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(4050.331, 3327.762, -63.875), Radius = 35, }, SNIPE_AXIS_PHASE1_02 = { AimVectors = { [0] = Vec3(0.859, 0.401, 0.317), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-94.125, 873.005, 160.125), Radius = 20, }, SNIPE_AXIS_PHASE1_03 = { AimVectors = { [0] = Vec3(0.007, -1.000, -0.012), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1890.567, 4312.810, 704.268), Radius = 20, }, SNIPE_AXIS_PHASE2_01 = { AimVectors = { [0] = Vec3(0.164, 0.636, -0.754), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(6465.652, 1785.086, 892.867), Radius = 35, }, Version = 1, };