global _MG = { AMMOCAB_t2 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-812.000, 368.500, -445.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_t504 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(2751.000, 4137.500, -377.000), Range = 1250, TeamAvailability = 6, }, ATTACK_Cran = { AimVectors = { [0] = Vec3(-0.094, 0.976, 0.194), [1] = Vec3(-0.356, 0.924, -0.140), [2] = Vec3(-0.709, 0.691, 0.138), [3] = Vec3(-0.775, 0.606, -0.180), [4] = Vec3(-0.961, -0.192, -0.200), [5] = Vec3(-0.389, 0.904, 0.177), }, GoalType = "Attack", MaxCampTime = 180, MinCampTime = 120, MinRadius = 32, Position = Vec3(1927.875, 2724.394, -694.875), Radius = 32, }, ATTACK_pannel = { AimVectors = { [0] = Vec3(-0.982, -0.166, -0.085), [1] = Vec3(-0.960, -0.263, -0.095), [2] = Vec3(-0.905, -0.413, -0.104), [3] = Vec3(0.989, -0.140, -0.053), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 30, MinRadius = 32, Position = Vec3(2572.901, 2327.874, -254.875), Radius = 32, Stance = "crouch", }, ATTACK_pannel_1 = { AimVectors = { [0] = Vec3(-0.991, 0.122, -0.062), [1] = Vec3(-1.000, 0.008, -0.016), [2] = Vec3(0.753, 0.656, -0.053), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 30, MinRadius = 32, Position = Vec3(3140.942, 2197.354, -254.875), Radius = 32, Stance = "crouch", TagName = "pannel", }, ATTACK_pannel_2 = { AimVectors = { [0] = Vec3(-0.997, 0.063, -0.045), [1] = Vec3(-0.981, 0.194, -0.020), [2] = Vec3(0.876, 0.483, -0.010), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 30, MinRadius = 32, Position = Vec3(2940.957, 2140.616, -254.875), Radius = 32, Stance = "crouch", TagName = "pannel", }, ATTACK_pannel_3 = { AimVectors = { [0] = Vec3(-0.961, -0.265, -0.077), [1] = Vec3(-0.995, -0.092, -0.045), [2] = Vec3(0.999, 0.021, -0.043), }, GoalType = "Attack", MaxCampTime = 45, MinCampTime = 30, MinRadius = 32, Position = Vec3(2892.677, 2327.873, -254.875), Radius = 32, TagName = "pannel", }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1650.000, 1840.000, -332.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Control_Panel = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2732.000, 1551.000, -222.000), TagName = "Control Panel", TeamAvailability = 4, }, BUILD_MG = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(517.000, 1543.000, -380.000), TeamAvailability = 4, }, CAPPOINT_Escape = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(2241.185, 305.035, -333.875), }, CAPPOINT_Fake_Escape = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(2225.351, 3688.985, -414.875), }, CAPPOINT_Fake_Escape_1 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(3410.358, 3679.621, -403.356), TagName = "Fake_Escape", }, CAPPOINT_Fake_Escape_2 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(1197.874, 3704.242, -574.875), TagName = "Fake_Escape", }, CAPPOINT_Fake_Escape_3 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(2172.143, 3612.126, -414.875), TagName = "Fake_Escape", }, CAPPOINT_Fake_Escape_4 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(3465.752, 3623.878, -358.875), TagName = "Fake_Escape", }, CAPPOINT_Fake_Escape_5 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(3219.754, 3869.875, -414.875), TagName = "Fake_Escape", }, CAPPOINT_Fake_Escape_6 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(2052.125, 3612.125, -414.875), TagName = "Fake_Escape", }, CAPPOINT_Fake_Escape_7 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(2259.357, 3407.209, -574.875), TagName = "Fake_Escape", }, CAPPOINT_Fake_Escape_8 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(509.666, 3611.704, -574.875), TagName = "Fake_Escape", }, CAPPOINT_Fake_Escape_9 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(2812.207, 4355.875, -388.874), TagName = "Fake_Escape", }, CHECKPOINT_flag_flag = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(3248.000, 2602.000, -354.000), }, DEFEND_Cran = { AimVectors = { [0] = Vec3(-0.094, 0.976, 0.194), [1] = Vec3(-0.356, 0.924, -0.140), [2] = Vec3(-0.709, 0.691, 0.138), [3] = Vec3(-0.775, 0.606, -0.180), [4] = Vec3(-0.961, -0.192, -0.200), [5] = Vec3(-0.389, 0.904, 0.177), }, GoalType = "Defend", MaxCampTime = 180, MinCampTime = 120, MinRadius = 32, Position = Vec3(1927.875, 2724.394, -694.875), Radius = 32, }, DEFEND_GATEA = { AimVectors = { [0] = Vec3(-0.693, -0.721, -0.004), [1] = Vec3(-0.531, -0.848, -0.002), [2] = Vec3(-0.648, -0.761, -0.021), [3] = Vec3(-0.474, -0.880, -0.000), [4] = Vec3(0.114, 0.992, 0.061), [5] = Vec3(-0.428, 0.904, -0.012), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1853.875, 1970.579, -382.875), Radius = 32, }, DEFEND_GATEB = { AimVectors = { [0] = Vec3(0.519, -0.853, -0.048), [1] = Vec3(0.365, -0.931, -0.004), [2] = Vec3(0.199, -0.980, -0.000), [3] = Vec3(0.929, 0.358, 0.091), [4] = Vec3(0.836, 0.540, 0.095), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1714.126, 2071.997, -382.875), Radius = 32, }, DEFEND_GATEC = { AimVectors = { [0] = Vec3(-0.430, -0.857, -0.285), [1] = Vec3(-0.655, -0.712, -0.253), [2] = Vec3(-0.504, -0.848, -0.165), [3] = Vec3(-0.831, -0.443, -0.338), [4] = Vec3(-0.549, -0.765, -0.338), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1965.875, 2327.875, -318.875), Radius = 32, }, DEFEND_escape = { AimVectors = { [0] = Vec3(0.423, 0.894, -0.147), [1] = Vec3(0.613, 0.780, -0.126), [2] = Vec3(0.172, 0.984, -0.040), [3] = Vec3(-0.138, 0.990, -0.044), [4] = Vec3(0.688, 0.675, -0.266), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(2346.042, 369.382, -189.875), Radius = 32, Stance = "prone", }, DEFEND_escape_1 = { AimVectors = { [0] = Vec3(0.006, 0.762, -0.648), [1] = Vec3(0.355, 0.630, -0.691), [2] = Vec3(0.776, 0.283, -0.564), [3] = Vec3(0.730, 0.636, -0.251), [4] = Vec3(0.327, 0.357, -0.875), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(2175.246, 440.218, -189.875), Radius = 32, TagName = "escape", }, DEFEND_escape_2 = { AimVectors = { [0] = Vec3(-0.839, 0.544, -0.019), [1] = Vec3(-0.948, 0.318, -0.010), [2] = Vec3(-0.986, 0.166, -0.017), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(2381.875, 325.069, -333.875), Radius = 32, Stance = "crouch", TagName = "escape", }, DEFEND_escape_3 = { AimVectors = { [0] = Vec3(0.360, 0.918, -0.168), [1] = Vec3(0.470, 0.805, -0.362), [2] = Vec3(-0.458, 0.813, -0.360), [3] = Vec3(-0.704, -0.535, -0.467), [4] = Vec3(0.808, 0.578, -0.117), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(2151.486, 232.764, -277.875), Radius = 32, Stance = "crouch", TagName = "escape", }, DEFEND_escape_4 = { AimVectors = { [0] = Vec3(0.991, -0.001, -0.136), [1] = Vec3(0.970, -0.183, -0.159), [2] = Vec3(1.000, -0.005, 0.025), [3] = Vec3(0.005, -0.991, -0.134), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(2066.125, 387.875, -333.693), Radius = 32, TagName = "escape", }, DEFEND_gate = { AimVectors = { [0] = Vec3(-0.983, -0.111, -0.147), [1] = Vec3(-0.942, -0.280, -0.187), [2] = Vec3(-0.802, -0.568, -0.185), [3] = Vec3(-0.975, -0.075, -0.208), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1836.257, 1706.140, -206.874), Radius = 32, }, DEFEND_gate_1 = { AimVectors = { [0] = Vec3(-0.714, -0.618, -0.328), [1] = Vec3(-0.838, -0.499, -0.221), [2] = Vec3(-0.963, -0.227, -0.144), [3] = Vec3(-0.770, -0.506, -0.389), [4] = Vec3(-0.583, -0.783, -0.215), [5] = Vec3(-0.932, -0.171, -0.319), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1617.913, 1824.883, -206.875), Radius = 32, Stance = "crouch", TagName = "gate", }, DEFEND_gate_2 = { AimVectors = { [0] = Vec3(-0.859, -0.414, -0.301), [1] = Vec3(-0.959, -0.219, -0.181), [2] = Vec3(-0.989, 0.071, -0.126), [3] = Vec3(-0.695, -0.607, -0.385), [4] = Vec3(-0.782, -0.565, -0.262), [5] = Vec3(-0.980, 0.023, -0.197), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1729.515, 1590.788, -206.873), Radius = 32, Stance = "crouch", TagName = "gate", }, DEFEND_gate_3 = { AimVectors = { [0] = Vec3(-0.774, 0.372, -0.512), [1] = Vec3(-0.726, 0.613, -0.313), [2] = Vec3(-0.565, 0.801, -0.197), [3] = Vec3(-0.584, 0.688, -0.431), [4] = Vec3(-0.132, 0.939, -0.317), [5] = Vec3(-0.373, 0.626, -0.685), [6] = Vec3(-0.166, 0.854, -0.494), [7] = Vec3(-0.811, 0.499, -0.304), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1585.691, 1057.028, -206.873), Radius = 32, Stance = "crouch", TagName = "gate", }, DEFEND_gate_4 = { AimVectors = { [0] = Vec3(-0.807, 0.260, -0.530), [1] = Vec3(-0.798, 0.508, -0.324), [2] = Vec3(-0.740, 0.642, -0.198), [3] = Vec3(-0.487, 0.786, -0.380), [4] = Vec3(0.065, 0.964, -0.258), [5] = Vec3(-0.305, 0.885, -0.351), [6] = Vec3(-0.869, -0.151, -0.472), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1319.606, 835.581, -185.026), Radius = 32, Stance = "prone", TagName = "gate", }, DEFEND_gate_5 = { AimVectors = { [0] = Vec3(-0.662, 0.749, -0.002), [1] = Vec3(-0.393, 0.918, 0.048), [2] = Vec3(-0.220, 0.974, 0.046), [3] = Vec3(-0.306, 0.952, 0.002), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1230.256, 400.609, -497.715), Radius = 32, Stance = "crouch", TagName = "gate", }, DEFEND_obj = { AimVectors = { [0] = Vec3(-0.724, -0.688, -0.050), [1] = Vec3(0.590, -0.797, -0.130), [2] = Vec3(0.965, 0.203, -0.164), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1990.883, 3690.733, -748.875), Radius = 32, Stance = "crouch", }, DEFEND_obj_1 = { AimVectors = { [0] = Vec3(0.328, -0.938, -0.109), [1] = Vec3(-0.374, -0.926, -0.038), [2] = Vec3(-0.601, -0.799, -0.025), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1661.032, 3637.875, -748.875), Radius = 32, Stance = "crouch", TagName = "obj", }, DEFEND_obj_2 = { AimVectors = { [0] = Vec3(0.998, 0.057, 0.017), [1] = Vec3(1.000, -0.006, 0.010), [2] = Vec3(0.990, 0.139, -0.029), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1174.924, 3519.815, -736.875), Radius = 32, Stance = "crouch", TagName = "obj", }, DEFEND_obj_3 = { AimVectors = { [0] = Vec3(0.996, 0.086, 0.010), [1] = Vec3(0.994, -0.103, -0.027), [2] = Vec3(0.881, -0.474, -0.002), [3] = Vec3(0.488, -0.870, 0.065), [4] = Vec3(0.963, -0.259, 0.077), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1062.126, 3366.768, -782.875), Radius = 32, TagName = "obj", }, DEFEND_obj_4 = { AimVectors = { [0] = Vec3(0.999, 0.054, 0.006), [1] = Vec3(0.677, 0.736, -0.010), [2] = Vec3(0.256, 0.965, -0.052), [3] = Vec3(0.709, 0.687, 0.161), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1062.125, 2630.125, -742.875), Radius = 32, TagName = "obj", }, DEFEND_obj_5 = { AimVectors = { [0] = Vec3(-0.981, -0.194, -0.006), [1] = Vec3(-0.882, -0.471, -0.017), [2] = Vec3(-0.372, -0.928, 0.040), [3] = Vec3(-0.099, -0.995, 0.027), [4] = Vec3(-0.999, -0.034, 0.004), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1942.883, 3387.875, -782.875), Radius = 32, TagName = "obj", }, DEFEND_obj_6 = { AimVectors = { [0] = Vec3(0.939, -0.156, -0.306), [1] = Vec3(0.808, -0.237, -0.540), [2] = Vec3(0.921, -0.327, -0.213), [3] = Vec3(-0.295, -0.952, -0.077), [4] = Vec3(-0.892, -0.451, -0.023), [5] = Vec3(-0.844, 0.535, 0.023), [6] = Vec3(0.283, -0.953, -0.109), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1182.981, 3104.660, -574.875), Radius = 32, Stance = "crouch", TagName = "obj", }, DEFEND_obj_7 = { AimVectors = { [0] = Vec3(0.959, 0.282, -0.027), [1] = Vec3(0.578, 0.812, -0.077), [2] = Vec3(-0.591, 0.805, -0.058), [3] = Vec3(-0.996, -0.067, -0.054), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1203.875, 3202.138, -574.875), Radius = 32, TagName = "obj", }, DEFEND_obj_8 = { AimVectors = { [0] = Vec3(-0.858, -0.507, -0.081), [1] = Vec3(-0.388, -0.921, -0.021), [2] = Vec3(0.241, -0.971, -0.012), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(1941.737, 3595.875, -566.875), Radius = 32, Stance = "crouch", TagName = "obj", }, DEFEND_obj_9 = { AimVectors = { [0] = Vec3(0.090, 0.991, -0.102), [1] = Vec3(-0.679, 0.731, -0.071), [2] = Vec3(-0.925, 0.372, -0.073), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, MinRadius = 32, Position = Vec3(2195.875, 3376.494, -574.875), Radius = 32, Stance = "crouch", TagName = "obj", }, FLAG_Very_Secret_Radar_Components = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(1156.000, 2674.000, -530.875), TagName = "Very Secret Radar Components", TeamAvailability = 4, }, GRENADE_gate = { Facing = Vec3(0.066, 0.989, 0.136), GoalType = "GRENADE", MinRadius = 32, Position = Vec3(1596.199, 1243.848, -454.875), PrimeGrenade = 3, TargetGoal = "MOUNTMG42_Gate", TraceInfo = { }, }, GRENADE_gate_1 = { Facing = Vec3(0.991, 0.106, -0.081), GoalType = "GRENADE", MinRadius = 32, Position = Vec3(1248.901, 1663.975, -414.875), PrimeGrenade = 3, TagName = "gate", TargetGoal = "MOUNTMG42_Gate1", TraceInfo = { }, }, GRENADE_hill = { Facing = Vec3(0.738, 0.168, 0.654), GoalType = "GRENADE", MinRadius = 32, Position = Vec3(1963.546, 1389.700, -453.956), PrimeGrenade = 3, TargetGoal = "MOUNTMG42_hill", TraceInfo = { }, }, HEALTHCAB_t1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-725.000, 368.500, -445.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_t503 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(2678.000, 4075.500, -381.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_359 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(1560.000, 1698.000, -316.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_361 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(1610.000, 1560.000, -316.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_366 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(440.000, 732.000, -76.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_368 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(440.000, 604.000, -76.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_414 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(352.000, 3221.000, -508.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_416 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(480.000, 3429.000, -508.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_472 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(440.000, 604.000, -76.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_473 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(440.000, 732.000, -76.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_690 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(1560.000, 1698.000, -316.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_AlliedMG = { AimVectors = { [0] = Vec3(0.709, 0.687, -0.156), [1] = Vec3(0.765, 0.628, -0.146), [2] = Vec3(0.816, 0.516, -0.261), [3] = Vec3(0.938, 0.332, -0.101), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(440.000, 604.000, -76.000), TeamAvailability = 6, }, MOUNTMG42_AlliedMG1 = { AimVectors = { [0] = Vec3(0.756, 0.634, -0.162), [1] = Vec3(0.806, 0.569, -0.164), [2] = Vec3(0.836, 0.477, -0.270), [3] = Vec3(0.837, 0.542, -0.081), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(440.000, 732.000, -76.000), TeamAvailability = 6, }, MOUNTMG42_Gate = { AimVectors = { [0] = Vec3(-0.766, -0.606, -0.216), [1] = Vec3(-0.802, -0.513, -0.305), [2] = Vec3(0.008, -0.924, -0.383), [3] = Vec3(-0.808, -0.568, 0.159), [4] = Vec3(-0.766, -0.624, 0.157), [5] = Vec3(-0.635, -0.759, -0.143), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(1610.000, 1560.000, -316.000), TeamAvailability = 6, }, MOUNTMG42_Gate1 = { AimVectors = { [0] = Vec3(-0.992, -0.115, -0.046), [1] = Vec3(-0.784, -0.614, -0.096), [2] = Vec3(-0.575, -0.812, -0.102), [3] = Vec3(-0.907, -0.395, -0.148), [4] = Vec3(-0.995, 0.048, -0.087), [5] = Vec3(-0.696, -0.703, 0.146), [6] = Vec3(-0.749, -0.646, 0.149), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(1560.000, 1698.000, -316.000), TeamAvailability = 6, }, MOUNTMG42_MG = { AimVectors = { [0] = Vec3(0.995, 0.094, 0.034), [1] = Vec3(0.998, -0.060, 0.034), [2] = Vec3(0.975, 0.165, 0.151), [3] = Vec3(0.987, -0.061, 0.150), [4] = Vec3(0.879, -0.458, 0.129), [5] = Vec3(0.803, -0.582, 0.128), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(682.000, 1618.000, -341.000), TeamAvailability = 6, }, MOUNTMG42_hill = { AimVectors = { [0] = Vec3(-0.915, -0.288, -0.282), [1] = Vec3(-0.960, -0.107, -0.257), [2] = Vec3(-0.966, 0.083, -0.244), [3] = Vec3(-0.504, -0.790, -0.349), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(2429.000, 1468.000, -176.000), TeamAvailability = 6, }, MOUNTMG42_inaxis = { AimVectors = { [0] = Vec3(0.988, 0.138, -0.066), [1] = Vec3(0.997, -0.057, -0.061), [2] = Vec3(0.623, -0.778, -0.077), [3] = Vec3(0.954, -0.296, -0.042), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(352.000, 3221.000, -508.000), TeamAvailability = 6, }, MOUNTMG42_inaxis1 = { AimVectors = { [0] = Vec3(0.064, -0.998, -0.027), [1] = Vec3(0.626, -0.779, -0.032), [2] = Vec3(0.416, -0.909, -0.027), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(480.000, 3429.000, -508.000), TeamAvailability = 6, }, MOVER_brennstaebe = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1506.000, 2838.000, -738.000), TeamAvailability = 6, }, MOVER_brennstaebe_seil = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1506.000, 2836.000, -174.000), TeamAvailability = 6, }, MOVER_const_tower = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(510.000, 1519.000, -376.000), TeamAvailability = 6, }, MOVER_const_tower_1 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(516.793, 1542.169, -387.000), TagName = "const_tower", TeamAvailability = 4, }, MOVER_kiste1 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1615.000, 3778.000, -669.502), TeamAvailability = 6, }, MOVER_kiste2 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1635.000, 3970.000, -669.500), TeamAvailability = 6, }, MOVER_kiste3 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1249.007, 3990.000, -669.502), TeamAvailability = 6, }, MOVER_kiste4 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1189.004, 3798.000, -661.503), TeamAvailability = 6, }, MOVER_liftobenli = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2826.000, 4188.000, -361.000), TeamAvailability = 6, }, MOVER_liftobenre = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2890.000, 4188.000, -361.000), TeamAvailability = 6, }, MOVER_liftplatte = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2857.999, 4284.000, -681.000), TeamAvailability = 6, }, MOVER_liftuntenli = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2826.000, 4188.000, -681.000), TeamAvailability = 6, }, MOVER_liftuntenre = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2890.000, 4188.000, -681.000), TeamAvailability = 6, }, MOVER_maingate1 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2516.000, 1754.000, -192.000), TeamAvailability = 6, }, MOVER_maingate2 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2624.000, 1754.000, -192.000), TeamAvailability = 6, }, MOVER_mg42_bridge_clip = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(696.001, 1619.000, -395.000), TeamAvailability = 6, }, MOVER_mg42_bridge_clip_1 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2426.852, 1468.000, -233.000), TagName = "mg42_bridge_clip", TeamAvailability = 6, }, MOVER_neutral_compost_clip = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1637.000, 1866.000, -332.000), TeamAvailability = 6, }, MOVER_neutral_compost_closed_clip = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1638.500, 1866.500, -332.000), TeamAvailability = 6, }, MOVER_objswitchli = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1164.000, 2886.000, -522.000), TeamAvailability = 6, }, MOVER_objswitchre = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1100.000, 2886.000, -522.000), TeamAvailability = 6, }, MOVER_panel1_green = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2483.999, 1865.500, -216.000), TeamAvailability = 6, }, MOVER_panel1_green_1 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2694.500, 1644.001, -214.999), TagName = "panel1_green", TeamAvailability = 6, }, MOVER_panel1_red = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2483.998, 1865.500, -215.998), TeamAvailability = 6, }, MOVER_panel1_red_1 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2694.500, 1644.002, -214.999), TagName = "panel1_red", TeamAvailability = 6, }, MOVER_paneldest_clip = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2734.333, 1556.999, -209.500), TeamAvailability = 6, }, MOVER_paneldest_track = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2702.000, 1663.500, -181.000), TeamAvailability = 6, }, MOVER_treppentuerli = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2890.000, 3720.000, -682.000), TeamAvailability = 6, }, MOVER_treppentuerre = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2826.000, 3720.000, -682.000), TeamAvailability = 6, }, MOVER_xlabskran = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1900.000, 2700.000, -332.000), TeamAvailability = 6, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(1637.000, 1869.500, -332.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_Control_Panel = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(2703.000, 1654.000, -236.000), TagName = "Control Panel", TeamAvailability = 2, }, PLANT_MG = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(715.591, 1624.312, -396.000), TeamAvailability = 2, }, PLANT_Main_Gate = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(1662.321, 1332.313, -372.000), TagName = "Main Gate", TeamAvailability = 4, }, REPAIRMG42_359 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1560.000, 1698.000, -316.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_361 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1610.000, 1560.000, -316.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_366 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(440.000, 732.000, -76.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_368 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(440.000, 604.000, -76.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_414 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(352.000, 3221.000, -508.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_416 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(480.000, 3429.000, -508.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_472 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(440.000, 604.000, -76.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_473 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(440.000, 732.000, -76.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_690 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1560.000, 1698.000, -316.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_AlliedMG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(440.000, 604.000, -76.000), TeamAvailability = 6, }, REPAIRMG42_AlliedMG1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(440.000, 732.000, -76.000), TeamAvailability = 6, }, REPAIRMG42_Gate = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1610.000, 1560.000, -316.000), TeamAvailability = 6, }, REPAIRMG42_Gate1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1560.000, 1698.000, -316.000), TeamAvailability = 6, }, REPAIRMG42_MG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(682.000, 1618.000, -341.000), TeamAvailability = 6, }, REPAIRMG42_hill = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(2429.000, 1468.000, -176.000), TeamAvailability = 6, }, REPAIRMG42_inaxis = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(352.000, 3221.000, -508.000), TeamAvailability = 6, }, REPAIRMG42_inaxis1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(480.000, 3429.000, -508.000), TeamAvailability = 6, }, ROUTE_Allies_Spawn = { GoalType = "ROUTE", Position = Vec3(-278.296, -131.629, -238.875), Radius = 300, }, ROUTE_FLAG = { GoalType = "ROUTE", Position = Vec3(3221.875, 2584.840, -414.875), Radius = 125, }, ROUTE_alpha = { GoalType = "ROUTE", Position = Vec3(2368.780, 3236.524, -414.875), Radius = 125, }, ROUTE_alpha_1 = { GoalType = "ROUTE", Position = Vec3(2597.740, 3752.842, -414.875), Radius = 125, TagName = "alpha", }, ROUTE_alpha_2 = { GoalType = "ROUTE", Position = Vec3(2842.651, 3924.412, -414.875), Radius = 125, TagName = "alpha", }, ROUTE_alpha_3 = { GoalType = "ROUTE", Position = Vec3(2861.248, 4034.879, -734.875), Radius = 125, TagName = "alpha", }, ROUTE_alpha_4 = { GoalType = "ROUTE", Position = Vec3(2435.884, 4057.453, -734.875), Radius = 125, TagName = "alpha", }, ROUTE_alpha_5 = { GoalType = "ROUTE", Position = Vec3(2119.149, 3913.515, -748.875), Radius = 125, TagName = "alpha", }, ROUTE_alpha_6 = { GoalType = "ROUTE", Position = Vec3(1894.845, 3518.212, -748.875), Radius = 125, TagName = "alpha", }, ROUTE_alpha_7 = { GoalType = "ROUTE", Position = Vec3(1496.497, 3563.634, -748.875), Radius = 125, TagName = "alpha", }, ROUTE_alpha_8 = { GoalType = "ROUTE", Position = Vec3(1480.765, 3263.927, -782.875), Radius = 125, TagName = "alpha", }, ROUTE_beta = { GoalType = "ROUTE", Position = Vec3(3133.806, 2921.966, -414.875), Radius = 125, }, ROUTE_beta_1 = { GoalType = "ROUTE", Position = Vec3(3348.043, 3353.674, -414.875), Radius = 125, TagName = "beta", }, ROUTE_beta_2 = { GoalType = "ROUTE", Position = Vec3(3027.973, 3554.776, -414.875), Radius = 125, TagName = "beta", }, ROUTE_beta_3 = { GoalType = "ROUTE", Position = Vec3(2602.652, 3331.055, -574.875), Radius = 125, TagName = "beta", }, ROUTE_beta_4 = { GoalType = "ROUTE", Position = Vec3(3025.642, 3164.234, -734.875), Radius = 125, TagName = "beta", }, ROUTE_beta_5 = { GoalType = "ROUTE", Position = Vec3(2854.736, 3535.042, -734.875), Radius = 125, TagName = "beta", }, ROUTE_beta_6 = { GoalType = "ROUTE", Position = Vec3(2313.249, 3627.350, -574.875), Radius = 125, TagName = "beta", }, ROUTE_beta_7 = { GoalType = "ROUTE", Position = Vec3(1867.231, 3484.253, -574.875), Radius = 125, TagName = "beta", }, ROUTE_beta_8 = { GoalType = "ROUTE", Position = Vec3(1857.903, 3045.248, -742.875), Radius = 125, TagName = "beta", }, ROUTE_cran = { GoalType = "ROUTE", Position = Vec3(1884.987, 2718.956, -726.603), Radius = 125, }, ROUTE_delta = { GoalType = "ROUTE", Position = Vec3(1592.263, 3491.975, -574.875), Radius = 125, }, ROUTE_deltaA = { GoalType = "ROUTE", Position = Vec3(1617.767, 3356.265, -574.875), Radius = 125, }, ROUTE_deltaB = { GoalType = "ROUTE", Position = Vec3(1399.077, 3326.068, -574.875), Radius = 125, }, ROUTE_delta_1 = { GoalType = "ROUTE", Position = Vec3(1392.537, 3492.968, -574.875), Radius = 125, TagName = "delta", }, ROUTE_gate = { GoalType = "ROUTE", Position = Vec3(-313.203, 600.051, -478.875), Radius = 125, }, ROUTE_gateA = { GoalType = "ROUTE", Position = Vec3(892.218, 617.094, -511.712), Radius = 125, }, ROUTE_gateA_1 = { GoalType = "ROUTE", Position = Vec3(1040.790, 940.584, -519.391), Radius = 125, TagName = "gateA", }, ROUTE_gateA_2 = { GoalType = "ROUTE", Position = Vec3(1149.341, 1257.442, -488.018), Radius = 125, TagName = "gateA", }, ROUTE_gate_B = { GoalType = "ROUTE", Position = Vec3(564.022, 1191.240, -501.729), Radius = 125, }, ROUTE_gate_B_1 = { GoalType = "ROUTE", Position = Vec3(833.286, 1547.631, -434.843), Radius = 125, TagName = "gate_B", }, ROUTE_gate_B_2 = { GoalType = "ROUTE", Position = Vec3(1090.388, 1727.670, -396.596), Radius = 125, TagName = "gate_B", }, ROUTE_main = { GoalType = "ROUTE", Position = Vec3(2814.941, 2809.476, -414.875), Radius = 125, }, ROUTE_maingate = { GoalType = "ROUTE", Position = Vec3(1484.861, 1370.027, -460.740), Radius = 200, }, ROUTE_obj = { GoalType = "ROUTE", Position = Vec3(1134.408, 3030.869, -574.875), Radius = 125, }, ROUTE_pannel = { GoalType = "ROUTE", Position = Vec3(2021.280, 1312.658, -464.743), Radius = 125, }, ROUTE_pannel_1 = { GoalType = "ROUTE", Position = Vec3(2142.505, 999.502, -495.440), Radius = 125, TagName = "pannel", }, ROUTE_pannel_2 = { GoalType = "ROUTE", Position = Vec3(2298.648, 660.838, -404.458), Radius = 125, TagName = "pannel", }, ROUTE_pannel_3 = { GoalType = "ROUTE", Position = Vec3(2674.679, 754.850, -338.072), Radius = 125, TagName = "pannel", }, ROUTE_pannel_4 = { GoalType = "ROUTE", Position = Vec3(2806.667, 1121.343, -315.972), Radius = 125, TagName = "pannel", }, ROUTE_pannel_5 = { GoalType = "ROUTE", Position = Vec3(2693.479, 1428.036, -248.352), Radius = 125, TagName = "pannel", }, Version = 1, };